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General Tabletop Discussion
*Dungeons & Dragons
Multiclassing Shouldn't be Treated as the Default
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<blockquote data-quote="el-remmen" data-source="post: 9460584" data-attributes="member: 11"><p>I like multiclassing in a narrative way because I like long campaigns where in-game events influence the choices players make about their character advancement, not a pre-determined build concept. I am not knocking that approach, it just has never been one common to my circles. I like to think of it as, "At this time of his life, Waldorf the Wizard decided he was going to practice martial skills should he ever be cursed to lose his magic again!" or something, because of some adventure we had, and I take a few levels of fighter.</p><p></p><p>But I know that style of play frustrates some people who want everyone to be optimized.</p><p></p><p>Like I have had this idea kicking around for a while to play a Ranger/Wizard. I have no idea if these classes that work well together mechanically, I just want to play a person with that life trajectory and go on adventures. I don't need a specific rangery-wizard class. Maybe because my groups tend not to optimize that we have never had a problem with multiclassing.</p></blockquote><p></p>
[QUOTE="el-remmen, post: 9460584, member: 11"] I like multiclassing in a narrative way because I like long campaigns where in-game events influence the choices players make about their character advancement, not a pre-determined build concept. I am not knocking that approach, it just has never been one common to my circles. I like to think of it as, "At this time of his life, Waldorf the Wizard decided he was going to practice martial skills should he ever be cursed to lose his magic again!" or something, because of some adventure we had, and I take a few levels of fighter. But I know that style of play frustrates some people who want everyone to be optimized. Like I have had this idea kicking around for a while to play a Ranger/Wizard. I have no idea if these classes that work well together mechanically, I just want to play a person with that life trajectory and go on adventures. I don't need a specific rangery-wizard class. Maybe because my groups tend not to optimize that we have never had a problem with multiclassing. [/QUOTE]
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Community
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Multiclassing Shouldn't be Treated as the Default
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