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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Multiclassing, Skill Trainining, and Rangers thoughts and oddities.
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<blockquote data-quote="N0Man" data-source="post: 4256175" data-attributes="member: 64066"><p>I have to admit that I'm not really very excited by how multiclassing works in 4E. It seems lacking in general. I think that the single best use of multi-classing is to use it to pick up a single skill from another class rather than using the Skill Training feat.</p><p></p><p>For the cost of 1 Feat, you can either pick a single skill to gain as a class skill through the Skill Training feat, or spend that 1 feat to get the basic multi-class feat and throw in a Daily or Encounter power for free. Every skill seems to be available through at least one of the multiclass feats.</p><p></p><p>However, one quirk of this seems to be that it's heavily weighted towards Rangers. Every skill can be picked up through a multiclass feat by 2 or more classes, except the following which can only be picked up by multiclass feat of a single class:</p><p></p><p>Acrobatics: Ranger</p><p>Bluff: Warlock</p><p>Dungeoneering: Ranger</p><p>Nature: Ranger</p><p>Perception: Ranger</p><p>Stealth: Ranger</p><p></p><p>5 out of 6 of these can only bought through multiclassing by multiclassing as a Ranger.</p><p></p><p>Not only that, the Hunter's multiclass power is arguably the very best power gained from multiclassing, since the Quarry lasts until the target is dead or the encounter ends.</p><p></p><p>To me, it looks like Ranger will be the obvious multiclass of choice for any min-maxer.</p><p></p><p>Edit: Before someone realizes I can't count to 6. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="N0Man, post: 4256175, member: 64066"] I have to admit that I'm not really very excited by how multiclassing works in 4E. It seems lacking in general. I think that the single best use of multi-classing is to use it to pick up a single skill from another class rather than using the Skill Training feat. For the cost of 1 Feat, you can either pick a single skill to gain as a class skill through the Skill Training feat, or spend that 1 feat to get the basic multi-class feat and throw in a Daily or Encounter power for free. Every skill seems to be available through at least one of the multiclass feats. However, one quirk of this seems to be that it's heavily weighted towards Rangers. Every skill can be picked up through a multiclass feat by 2 or more classes, except the following which can only be picked up by multiclass feat of a single class: Acrobatics: Ranger Bluff: Warlock Dungeoneering: Ranger Nature: Ranger Perception: Ranger Stealth: Ranger 5 out of 6 of these can only bought through multiclassing by multiclassing as a Ranger. Not only that, the Hunter's multiclass power is arguably the very best power gained from multiclassing, since the Quarry lasts until the target is dead or the encounter ends. To me, it looks like Ranger will be the obvious multiclass of choice for any min-maxer. Edit: Before someone realizes I can't count to 6. ;) [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Multiclassing, Skill Trainining, and Rangers thoughts and oddities.
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