Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Multiclassing Sorceror and Wizard?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nyeshet" data-source="post: 1487663" data-attributes="member: 18363"><p>I agree with the Sorcerous Mage idea. As another stated, a Sor 10 / Wiz 10 is nothing compared with a straight Wiz 20 or Sor 20. </p><p></p><p>Hmm, I can see being a Sor 3 / Wiz 17, though. Basically it would be a Wiz 17 with a few spell-like abilities (up to 6 castings from a list of 5 cantrip spell-like abilities, and up to 5 castings of 3 1st level spell-like abilities). That would be good flavor if 1) the sorcerer levels were spread out (1 every five levels or so, so the PC doesn't fall to far behind the party), and 2) you do not allow a Sorcerous Mage PrC. The PrC idea is innately better, of course, but I can see how some DMs might not like the idea. </p><p></p><p>A theme for the sorcerer is nice, but not necessarily necessary. I usually give them a minor bloodline instead of a familiar. (Thus more differences between the Sor and Wiz, and it also helps explain the sources of the innate magic). I also give Sor the skill UMD, but that has long been a house rule. Hmm, if a theme is used, base it on the bloodline (fey bloodline: enchantments and illusions, etc; dragon bloodline: all based around a particular energy (ie: breath weapon of ancestor; and so on). </p><p></p><p>Actually, the more I think about it the more I like the idea of a Wiz 17 / Sor 3 (for an NPC). Imagine, always having low level defense / offence; arrested and spellbook taken? No problem! (assuming low level guards, etc) Of course, it would work better if the Wiz took Spell Mastery a time or two (for higher level spells). </p><p></p><p>But give real consideration to the Sorcerous Mage. I don't know how well it will balance, but as the Mystic Theurge barely breaks even it shouldn't be <em>too </em> over-powering. Do not, under any circumstances, allow the PC to be a SMg* if the player has shown signs of munchkinism in the past!</p><p></p><p>* SMg = Sorcerous Mage. It does <em>not</em> = Super Mage! Despite its potential for abuse at low to mid levels, it really starts to fall behind at higher levels. Remember that Sor receive spells a level late. A Sor 5 / Wiz 5 / SMg 10 can cast as a Wiz 15 / Sor 15. That means <em>no</em> 8th level Sor spells. Although I'll admit that the sheer number of low and mid level spells likely makes up for having only 1 8th level spell and no 9th level spells. Remember, even after 20 levels the class only has 4 7th level spells - as many as a Wiz 19 and only 1 more (known) than a Sor 20. Thus, it barely breaks even for 7th level spells in its composite classes - 4 levels later. </p><p></p><p>Get back to us with the final results, please. What ideas will work for you? (minor bloodline w/ or w/o a familiar; SMg PrC; ...)</p></blockquote><p></p>
[QUOTE="Nyeshet, post: 1487663, member: 18363"] I agree with the Sorcerous Mage idea. As another stated, a Sor 10 / Wiz 10 is nothing compared with a straight Wiz 20 or Sor 20. Hmm, I can see being a Sor 3 / Wiz 17, though. Basically it would be a Wiz 17 with a few spell-like abilities (up to 6 castings from a list of 5 cantrip spell-like abilities, and up to 5 castings of 3 1st level spell-like abilities). That would be good flavor if 1) the sorcerer levels were spread out (1 every five levels or so, so the PC doesn't fall to far behind the party), and 2) you do not allow a Sorcerous Mage PrC. The PrC idea is innately better, of course, but I can see how some DMs might not like the idea. A theme for the sorcerer is nice, but not necessarily necessary. I usually give them a minor bloodline instead of a familiar. (Thus more differences between the Sor and Wiz, and it also helps explain the sources of the innate magic). I also give Sor the skill UMD, but that has long been a house rule. Hmm, if a theme is used, base it on the bloodline (fey bloodline: enchantments and illusions, etc; dragon bloodline: all based around a particular energy (ie: breath weapon of ancestor; and so on). Actually, the more I think about it the more I like the idea of a Wiz 17 / Sor 3 (for an NPC). Imagine, always having low level defense / offence; arrested and spellbook taken? No problem! (assuming low level guards, etc) Of course, it would work better if the Wiz took Spell Mastery a time or two (for higher level spells). But give real consideration to the Sorcerous Mage. I don't know how well it will balance, but as the Mystic Theurge barely breaks even it shouldn't be [I]too [/I] over-powering. Do not, under any circumstances, allow the PC to be a SMg* if the player has shown signs of munchkinism in the past! * SMg = Sorcerous Mage. It does [i]not[/i] = Super Mage! Despite its potential for abuse at low to mid levels, it really starts to fall behind at higher levels. Remember that Sor receive spells a level late. A Sor 5 / Wiz 5 / SMg 10 can cast as a Wiz 15 / Sor 15. That means [I]no[/I] 8th level Sor spells. Although I'll admit that the sheer number of low and mid level spells likely makes up for having only 1 8th level spell and no 9th level spells. Remember, even after 20 levels the class only has 4 7th level spells - as many as a Wiz 19 and only 1 more (known) than a Sor 20. Thus, it barely breaks even for 7th level spells in its composite classes - 4 levels later. Get back to us with the final results, please. What ideas will work for you? (minor bloodline w/ or w/o a familiar; SMg PrC; ...) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Multiclassing Sorceror and Wizard?
Top