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Multiclassing speculation
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<blockquote data-quote="Li Shenron" data-source="post: 6326984" data-attributes="member: 1465"><p>My guess: you just won't gain the skills* and saving throw proficiencies of additional classes. You will gain tools, weapons and armor proficiencies instead.</p><p></p><p>*unless the new class grants more than the first, in which case you get as many new skills as the difference</p><p></p><p>Examples:</p><p></p><p>A Fighter takes a level of Wizard: no new profs.</p><p></p><p>A Wizard takes a level of Fighter: gain all weapons and armors profs.</p><p></p><p>A Fighter takes a level of Rogue: gain 2 more skills and Thieves' Tools profs.</p><p></p><p></p><p>Basically, with these rules, all PCs (single- or multi-classe) always have 2 ST proficiencies, and always either 4 skills prof, or 6 skills prof in case one of their classes is Rogue, Bard or Ranger.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6326984, member: 1465"] My guess: you just won't gain the skills* and saving throw proficiencies of additional classes. You will gain tools, weapons and armor proficiencies instead. *unless the new class grants more than the first, in which case you get as many new skills as the difference Examples: A Fighter takes a level of Wizard: no new profs. A Wizard takes a level of Fighter: gain all weapons and armors profs. A Fighter takes a level of Rogue: gain 2 more skills and Thieves' Tools profs. Basically, with these rules, all PCs (single- or multi-classe) always have 2 ST proficiencies, and always either 4 skills prof, or 6 skills prof in case one of their classes is Rogue, Bard or Ranger. [/QUOTE]
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