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General Tabletop Discussion
*Pathfinder & Starfinder
Multiclassing: What I'm hoping for
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<blockquote data-quote="Ratskinner" data-source="post: 5864141" data-attributes="member: 6688937"><p>I'd actually like to see <em>both</em> forms of multiclassing: simultaneous and sequential. I think both are useful ways to represent different character concepts. While they both have their issues, none of them are insurmountable, IMHO.</p><p></p><p>For example: Level-dipping - Each class "reserves" some abilities for starting first-level characters, which are not immediately available to characters picking up the class later. I believe SWSE did this. </p><p></p><p>Conversely, class features could be labeled as major or minor and simultaneous multiclassing characters could choose x major and y minor from their component classes.</p><p></p><p>The idea that Wizards mentioned...(3 starter levels)...I dunno. On the one hand, it mechanically could act like both/either of the above. I'm just not sure that I like a Fighter-Mage "wobbling" back and forth throughout its career OR the idea that you are third level before you are a <em>real</em> hero. Oh well, really hard to judge before I've seen it in play.<img src="http://www.enworld.org/forum/images/smilies/glasses.png"  class="smilie" loading="lazy" alt="B-)" title="Glasses    B-)" data-shortname="B-)" /></p><p></p><p>Just a shout to any WOTC designers who may read this...please for the love of dice...just make sure that multiclassing is easy for DMs making up NPCs. Prestige classes sounded great, but man, if its going to be as tough as 3e again...just skip it.</p></blockquote><p></p>
[QUOTE="Ratskinner, post: 5864141, member: 6688937"] I'd actually like to see [I]both[/I] forms of multiclassing: simultaneous and sequential. I think both are useful ways to represent different character concepts. While they both have their issues, none of them are insurmountable, IMHO. For example: Level-dipping - Each class "reserves" some abilities for starting first-level characters, which are not immediately available to characters picking up the class later. I believe SWSE did this. Conversely, class features could be labeled as major or minor and simultaneous multiclassing characters could choose x major and y minor from their component classes. The idea that Wizards mentioned...(3 starter levels)...I dunno. On the one hand, it mechanically could act like both/either of the above. I'm just not sure that I like a Fighter-Mage "wobbling" back and forth throughout its career OR the idea that you are third level before you are a [I]real[/I] hero. Oh well, really hard to judge before I've seen it in play.B-) Just a shout to any WOTC designers who may read this...please for the love of dice...just make sure that multiclassing is easy for DMs making up NPCs. Prestige classes sounded great, but man, if its going to be as tough as 3e again...just skip it. [/QUOTE]
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Multiclassing: What I'm hoping for
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