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Multiclassing with UA Ranger Beast Master - Help Pweeze
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<blockquote data-quote="Blue" data-source="post: 6978849" data-attributes="member: 20564"><p>Kudos on picking the RP choice!</p><p></p><p>Okay, you are combining two parts that each would rather be single. Let's look at both sides.</p><p></p><p>If you want to continue beastmaster, give up the idea that your archery will be the major part of your damage. Beastmasters do not get extra attack and without that or a single attack boost like lots of sneak attack, you damage will be low compared to weapon wielders with multiple attacks. Do not waste a feat on Sharpshooter since you'll only get half the effect of everyone else. I'd probably just boost your dex at that point, though you could go crossbow expert and get two attacks with a hand crossbow. Lesser range and smaller damage die, but it's something to deliver that favored enemy damage.</p><p></p><p>Ask your DM how he plans to handle beast advancement when multiclassing. Mearls has said that multiclass pass happens later than the first UA draft for playtest classes and this is very clear in the Companion Bond feature where you advance your beast on page 6. Your proficiency will go up no matter what, but general consensus I've seen is that the rest go up with Ranger levels, not character levels. If that's the case you're pretty much locked into taking beastmaster if you want to keep your beast relevant.</p><p></p><p>Ranger 4 is an ASI. Ranger 5 you get coordinated attack, which is an extra beast attack in place of extra attack. Ranger 6 your favored enemy damage bonus increases to +4, which your beast shares. More ranger levels also advance your ranger casting.</p><p></p><p>If you want to try to stay archery prime, I'm probably recommend going straight rogue. You're so far away from extra attack from another class that you would need to ake a single attack work. This is a little bit stronger arguement for crossbow expect,a nd it's for the same reason rogues like duel wielding - with only one attack a miss means no sneak attack that round, but with two attacks if either hits you're doing the majority of your damage for the round.</p><p></p><p>On the other hand, unless your DM is supremely generous in beast advancement you have a little pet that won't keep up. (If he is super generous and puts it to class level, you're golden because you'll be getting the biggest part from beastmaster for free. You might want to go to ranger 5 or 6 as I mentioned above, but then don't look back.) Oh, and while you beast might not be great shakes, it does count as an ally if you need to get an ally within 5' for your sneak attack. Good if you are missing advantage.</p><p></p><p>While the fighter is an excellent chassis, you've set yourself on the path to a single attack weapon-wielder, and for that you really need to boost your SA. If you go the extra attack route at this late point you wouldn't get it until 9th. Most others would have it at 5th and would getting closer to another boost in some way at 11th.</p><p></p><p>Good luck.</p></blockquote><p></p>
[QUOTE="Blue, post: 6978849, member: 20564"] Kudos on picking the RP choice! Okay, you are combining two parts that each would rather be single. Let's look at both sides. If you want to continue beastmaster, give up the idea that your archery will be the major part of your damage. Beastmasters do not get extra attack and without that or a single attack boost like lots of sneak attack, you damage will be low compared to weapon wielders with multiple attacks. Do not waste a feat on Sharpshooter since you'll only get half the effect of everyone else. I'd probably just boost your dex at that point, though you could go crossbow expert and get two attacks with a hand crossbow. Lesser range and smaller damage die, but it's something to deliver that favored enemy damage. Ask your DM how he plans to handle beast advancement when multiclassing. Mearls has said that multiclass pass happens later than the first UA draft for playtest classes and this is very clear in the Companion Bond feature where you advance your beast on page 6. Your proficiency will go up no matter what, but general consensus I've seen is that the rest go up with Ranger levels, not character levels. If that's the case you're pretty much locked into taking beastmaster if you want to keep your beast relevant. Ranger 4 is an ASI. Ranger 5 you get coordinated attack, which is an extra beast attack in place of extra attack. Ranger 6 your favored enemy damage bonus increases to +4, which your beast shares. More ranger levels also advance your ranger casting. If you want to try to stay archery prime, I'm probably recommend going straight rogue. You're so far away from extra attack from another class that you would need to ake a single attack work. This is a little bit stronger arguement for crossbow expect,a nd it's for the same reason rogues like duel wielding - with only one attack a miss means no sneak attack that round, but with two attacks if either hits you're doing the majority of your damage for the round. On the other hand, unless your DM is supremely generous in beast advancement you have a little pet that won't keep up. (If he is super generous and puts it to class level, you're golden because you'll be getting the biggest part from beastmaster for free. You might want to go to ranger 5 or 6 as I mentioned above, but then don't look back.) Oh, and while you beast might not be great shakes, it does count as an ally if you need to get an ally within 5' for your sneak attack. Good if you are missing advantage. While the fighter is an excellent chassis, you've set yourself on the path to a single attack weapon-wielder, and for that you really need to boost your SA. If you go the extra attack route at this late point you wouldn't get it until 9th. Most others would have it at 5th and would getting closer to another boost in some way at 11th. Good luck. [/QUOTE]
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