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<blockquote data-quote="ThirdWizard" data-source="post: 2614174" data-attributes="member: 12037"><p>People can take what they will. In the case of someone taking a level of wizard, for instance, it is assumed that they've been studying in their downtime. Consider it a retcon if you will, but there is so much of the PCs' time spent off camera that I don't have a problem with it. Same goes for the other classes. If they want to roleplay it out, all the better, but I won't force them to.</p><p></p><p>The players are in charge of their characters. So long as they follow the rules, s'alright.</p><p></p><p></p><p></p><p></p><p>I think it's a bad idea to make the player have to plan to be a sorcerer to become one. That's one of my problems with PrCs, the need to know at 1st level what you're going to be throughout your career at each level, down to the skillpoint many times. Why couldn't a character for some reason spontaneously start expressing sorcerer powers later in life? I think that would be interesting, and making it so they have to know this earlier gets rid of much of the spontenaity that can bring out interesting and fun games.</p><p></p><p></p><p></p><p>I would think that the ineffectivness of the build would be enough to disuade people from doing it.</p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 2614174, member: 12037"] People can take what they will. In the case of someone taking a level of wizard, for instance, it is assumed that they've been studying in their downtime. Consider it a retcon if you will, but there is so much of the PCs' time spent off camera that I don't have a problem with it. Same goes for the other classes. If they want to roleplay it out, all the better, but I won't force them to. The players are in charge of their characters. So long as they follow the rules, s'alright. I think it's a bad idea to make the player have to plan to be a sorcerer to become one. That's one of my problems with PrCs, the need to know at 1st level what you're going to be throughout your career at each level, down to the skillpoint many times. Why couldn't a character for some reason spontaneously start expressing sorcerer powers later in life? I think that would be interesting, and making it so they have to know this earlier gets rid of much of the spontenaity that can bring out interesting and fun games. I would think that the ineffectivness of the build would be enough to disuade people from doing it. [/QUOTE]
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