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Multiple Ability Dependance and other tall tales
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<blockquote data-quote="JustaPlayer" data-source="post: 2631169" data-attributes="member: 17202"><p>So I take a feat and lose +10 movement and I get a grand killing machine. A lot of people would take that trade</p><p></p><p> So I have great speed, that will keep me alive as I run away because my whole party is dead because I couldn’t help them without getting housed. The defenses of a Monk are good against poisons and magic. The speed is not going to help mush in an actual fight. I guess I could run up make a single (missing) attack and try to get out of range praying that the AOO coming doesn’t hit my low AC. Maybe I might be able to run up to a wiz/sor while shrugging of the spell damage with my evasion/improved evasion. I would be able to stand a chance against them as I would have better AC and BAB. Hope I can get around the meat shield of fighters, barbarians, rangers and such, and still be in time to help my party.</p><p></p><p>So without some decent stats in a few categories we have a character who can’t:</p><p>Fight, (Fighter, Ranger, Palidin, Barbarian), can’t steal or sneak (Rogue), can’t cast harmful spells (Wiz/Sor), can’t heal (Druid, Cleric), can’t support chars with boosts (Bard). Hey but I sure can stay alive if I don’t fight anyone. Then I can run away. Monk is not a support character. </p><p></p><p>I agree with this.</p><p></p><p>Tell me how you would use them.</p><p></p><p>Depends. I try to compare them to the classes they most resemble. See what they gain, see what they give up. Giving up thing like BAB, Casting level, Saves, and HD type can be pretty significant to start off with. Then see how the rest of the abilities stack up. I find that most of the ones I run across aren’t over powered when it comes to fighter types or rogue types. Pure spellcasting classes are more powerful than wiz/sor, but I have a real problem with the Sor in the first place. (Wiz gets feat, skill points, and the ability to cast any spell her learns compared to the Sor casting more per day of very limited number of spells? *Weak*). I think the Wiz can use a little boost besides that, so of course it goes without saying for the Sor. Spells are fine but other characters can shrug off most of the effects at higher level due to better saves anyway. I would be interested in which “other classes” you have run across that you think are over powered. Doesn’t matter the source, I probably have it if it’s fantasy.</p></blockquote><p></p>
[QUOTE="JustaPlayer, post: 2631169, member: 17202"] So I take a feat and lose +10 movement and I get a grand killing machine. A lot of people would take that trade So I have great speed, that will keep me alive as I run away because my whole party is dead because I couldn’t help them without getting housed. The defenses of a Monk are good against poisons and magic. The speed is not going to help mush in an actual fight. I guess I could run up make a single (missing) attack and try to get out of range praying that the AOO coming doesn’t hit my low AC. Maybe I might be able to run up to a wiz/sor while shrugging of the spell damage with my evasion/improved evasion. I would be able to stand a chance against them as I would have better AC and BAB. Hope I can get around the meat shield of fighters, barbarians, rangers and such, and still be in time to help my party. So without some decent stats in a few categories we have a character who can’t: Fight, (Fighter, Ranger, Palidin, Barbarian), can’t steal or sneak (Rogue), can’t cast harmful spells (Wiz/Sor), can’t heal (Druid, Cleric), can’t support chars with boosts (Bard). Hey but I sure can stay alive if I don’t fight anyone. Then I can run away. Monk is not a support character. I agree with this. Tell me how you would use them. Depends. I try to compare them to the classes they most resemble. See what they gain, see what they give up. Giving up thing like BAB, Casting level, Saves, and HD type can be pretty significant to start off with. Then see how the rest of the abilities stack up. I find that most of the ones I run across aren’t over powered when it comes to fighter types or rogue types. Pure spellcasting classes are more powerful than wiz/sor, but I have a real problem with the Sor in the first place. (Wiz gets feat, skill points, and the ability to cast any spell her learns compared to the Sor casting more per day of very limited number of spells? *Weak*). I think the Wiz can use a little boost besides that, so of course it goes without saying for the Sor. Spells are fine but other characters can shrug off most of the effects at higher level due to better saves anyway. I would be interested in which “other classes” you have run across that you think are over powered. Doesn’t matter the source, I probably have it if it’s fantasy. [/QUOTE]
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