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General Tabletop Discussion
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Multiple Ability Dependance and other tall tales
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<blockquote data-quote="Merlion" data-source="post: 2631213" data-attributes="member: 10397"><p>The Cleric is not balanced. Nor is the Sorcerer. The Fighter may well not be either. I dont want to derail the thread, but your statement caught me. You seem to feel that core classes are fine, but the non core base classes are mainly overpowered. </p><p></p><p>I know for a fact that, as I said, the core classes are far from perfectly balanced.</p><p></p><p>Now I admit I havent payed huge attention to most of the non core base classes, because most of them I find thematically uninteresting. However, I have taken a pretty good look at a few. The Warlock seems underpowered. The Swashbuckler seems fine. The only one I've seen the rivals the Clerics absurd power level is the Favored Soul, which is basically just a variation on the Cleric..</p><p></p><p></p><p></p><p> </p><p></p><p></p><p>Not without good Wis and Dex scores and/or a lot of magic items. A Monk's only source of AC is either Dex, Wis, or AC enhancing items. And without AC, their going to get trounced by full-blown warriors. Especially since they also have mediocre HP for a militant class. Although this can of course be mitigated...by having a med or high Con score.</p><p></p><p></p><p></p><p> </p><p></p><p></p><p>This is pretty much the crux of it. Some classes do need more higher scores to be *effective* than others. Because their abilities depend on more things, quite simply. This is especially true of the warrior types who also have other abilities. They are going to need at least 2 out of the three physical stats to be good, and then a good score in whatever ability runs their special powers. For the Paladin for instance, its Str, Con and Cha. a Paladin with, say a 12 in any of these is going to have issues. And then they really need some Wis too.</p></blockquote><p></p>
[QUOTE="Merlion, post: 2631213, member: 10397"] The Cleric is not balanced. Nor is the Sorcerer. The Fighter may well not be either. I dont want to derail the thread, but your statement caught me. You seem to feel that core classes are fine, but the non core base classes are mainly overpowered. I know for a fact that, as I said, the core classes are far from perfectly balanced. Now I admit I havent payed huge attention to most of the non core base classes, because most of them I find thematically uninteresting. However, I have taken a pretty good look at a few. The Warlock seems underpowered. The Swashbuckler seems fine. The only one I've seen the rivals the Clerics absurd power level is the Favored Soul, which is basically just a variation on the Cleric.. Not without good Wis and Dex scores and/or a lot of magic items. A Monk's only source of AC is either Dex, Wis, or AC enhancing items. And without AC, their going to get trounced by full-blown warriors. Especially since they also have mediocre HP for a militant class. Although this can of course be mitigated...by having a med or high Con score. This is pretty much the crux of it. Some classes do need more higher scores to be *effective* than others. Because their abilities depend on more things, quite simply. This is especially true of the warrior types who also have other abilities. They are going to need at least 2 out of the three physical stats to be good, and then a good score in whatever ability runs their special powers. For the Paladin for instance, its Str, Con and Cha. a Paladin with, say a 12 in any of these is going to have issues. And then they really need some Wis too. [/QUOTE]
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