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General Tabletop Discussion
*Pathfinder & Starfinder
Multiple attacks and readying weapons - I am kinda lost...
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<blockquote data-quote="Dr_Sage" data-source="post: 4889713" data-attributes="member: 36185"><p>Well Claudio, I think not every single magic dagger should behave the same. Maybe I am "too 3.x edition" in my mind...</p><p> </p><p>The Gladius you mentioned is a remarkable example: an unique item. An artifact <em>per se,</em> it has a legendary name<em>,</em> and is the only weapon in the entire world capable of defeating the nig bad guy (if I remmember the old movie proprerly).</p><p> </p><p>Now what I do agree with you is that, regarding the game balance issue, the thrown weapon guy should not be penalized.</p><p> </p><p>Maybe there are options, like treating those weapons as ammunition? Anyway I am still considering. Just answering those questions... sharing toughts.</p></blockquote><p></p>
[QUOTE="Dr_Sage, post: 4889713, member: 36185"] Well Claudio, I think not every single magic dagger should behave the same. Maybe I am "too 3.x edition" in my mind... The Gladius you mentioned is a remarkable example: an unique item. An artifact [I]per se,[/I] it has a legendary name[I],[/I] and is the only weapon in the entire world capable of defeating the nig bad guy (if I remmember the old movie proprerly). Now what I do agree with you is that, regarding the game balance issue, the thrown weapon guy should not be penalized. Maybe there are options, like treating those weapons as ammunition? Anyway I am still considering. Just answering those questions... sharing toughts. [/QUOTE]
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Multiple attacks and readying weapons - I am kinda lost...
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