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<blockquote data-quote="Charlaquin" data-source="post: 7542272" data-attributes="member: 6779196"><p>Part of it is that there are a lot of spells that require concentration that don’t seem like they would cause problems if they didn’t. It makes sense to not allow, say, Haste and Fly together. But it is a little annoying that nearly every Paladin spell requires concentration, and a lot of them only give you a one-off damage buff to an attack you make before the spell ends. This kind of makes the Smite spells feel like they cost two spell slots, because if you’ve got Shield of Faith up, you have to drop it if you want to cast Searing Smite. It’s even worse with fluff cantrips like Control Flames. It’s beyond stupid that you have to drop Barkskin if you want to make your torch burn green.</p><p></p><p>I love Concentration, I think it’s a brilliant mechanic that allows us to have powerful buff spells without breaking caster/martial balance. But I do think WotC is sometimes a little overzealous with putting a convention requirement on perfectly innocuous spells that merely happen to have a non-instantaneous duration.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 7542272, member: 6779196"] Part of it is that there are a lot of spells that require concentration that don’t seem like they would cause problems if they didn’t. It makes sense to not allow, say, Haste and Fly together. But it is a little annoying that nearly every Paladin spell requires concentration, and a lot of them only give you a one-off damage buff to an attack you make before the spell ends. This kind of makes the Smite spells feel like they cost two spell slots, because if you’ve got Shield of Faith up, you have to drop it if you want to cast Searing Smite. It’s even worse with fluff cantrips like Control Flames. It’s beyond stupid that you have to drop Barkskin if you want to make your torch burn green. I love Concentration, I think it’s a brilliant mechanic that allows us to have powerful buff spells without breaking caster/martial balance. But I do think WotC is sometimes a little overzealous with putting a convention requirement on perfectly innocuous spells that merely happen to have a non-instantaneous duration. [/QUOTE]
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