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<blockquote data-quote="Ferox4" data-source="post: 1870813" data-attributes="member: 1605"><p>Here, I thought I'd post this just for grins and for old times sake (1e DMG, p.119):</p><p></p><p>Potion Miscibilty</p><p></p><p>The magical mixtures and compounds which comprise potions are not always compatible. You must test the miscibility of potions whenever:</p><p></p><p>1) two potions are intermingled, or</p><p></p><p>2) a potion is consumed by a creature while another such liquid already consumed is still in effect</p><p></p><p></p><p>Potion Miscibility Table</p><p></p><p>Dice Score Result</p><p></p><p>01 EXPLOSION! Internal damage is 6-60 hp, those within a 5' radius </p><p> take 1d10 hp if mixed externally, all in a 10' radius take 4-24 hp, </p><p> no save.</p><p></p><p>02-03 Lethal poison results, and imbiber is dead; if externally mixed, a </p><p> poison gas cloud of 10' diameter results, and all within must </p><p> save versus poison or die.</p><p></p><p>04-08 Mild poison which causes nausea and loss of 1 point each of </p><p> strength and dexterity for 5-20 rounds, no saving throw possible; </p><p> one potion is cancelled, the other is at half strength and duration. </p><p> (Use random determination for which is cancelled and which is half </p><p> efficacy.)</p><p></p><p>09-15 Immiscible. Both potions totally destroyed, as one cancelled the </p><p> other.</p><p></p><p>16-25 Immiscible. One potion is cancelled, but the other remains normal </p><p> (random selection.)</p><p></p><p>26-35 Immiscible result which causes both potions to be at half normal </p><p> efficacy when consumed.</p><p></p><p>36-90 Miscible. Potions work normally unless their effects are </p><p> contradictory, e.g. <em>dimunition</em> and <em>growth</em>, which </p><p> simply cancel each other out. </p><p></p><p>91-99 Compatible result which causes one potion (randomly determined) </p><p> to have 150% normal efficacy. (You must determine if both effect </p><p> <strong>and</strong> duration are permissable, or if only the <strong>duration</strong> </p><p> should be extended.)</p><p></p><p>100 DISCOVERY! The admixture of the two potions has caused a special </p><p> formula which will cause one of the two potions only to function, </p><p> but its effects will be permanent upon the imbiber. (Note that </p><p> some harmful side effects could well result from this....)</p></blockquote><p></p>
[QUOTE="Ferox4, post: 1870813, member: 1605"] Here, I thought I'd post this just for grins and for old times sake (1e DMG, p.119): Potion Miscibilty The magical mixtures and compounds which comprise potions are not always compatible. You must test the miscibility of potions whenever: 1) two potions are intermingled, or 2) a potion is consumed by a creature while another such liquid already consumed is still in effect Potion Miscibility Table Dice Score Result 01 EXPLOSION! Internal damage is 6-60 hp, those within a 5' radius take 1d10 hp if mixed externally, all in a 10' radius take 4-24 hp, no save. 02-03 Lethal poison results, and imbiber is dead; if externally mixed, a poison gas cloud of 10' diameter results, and all within must save versus poison or die. 04-08 Mild poison which causes nausea and loss of 1 point each of strength and dexterity for 5-20 rounds, no saving throw possible; one potion is cancelled, the other is at half strength and duration. (Use random determination for which is cancelled and which is half efficacy.) 09-15 Immiscible. Both potions totally destroyed, as one cancelled the other. 16-25 Immiscible. One potion is cancelled, but the other remains normal (random selection.) 26-35 Immiscible result which causes both potions to be at half normal efficacy when consumed. 36-90 Miscible. Potions work normally unless their effects are contradictory, e.g. [I]dimunition[/I] and [I]growth[/I], which simply cancel each other out. 91-99 Compatible result which causes one potion (randomly determined) to have 150% normal efficacy. (You must determine if both effect [B]and[/B] duration are permissable, or if only the [B]duration[/B] should be extended.) 100 DISCOVERY! The admixture of the two potions has caused a special formula which will cause one of the two potions only to function, but its effects will be permanent upon the imbiber. (Note that some harmful side effects could well result from this....) [/QUOTE]
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