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General Tabletop Discussion
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Multiple Profession = More Wealth Bonuses?
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<blockquote data-quote="Henry" data-source="post: 647900" data-attributes="member: 158"><p>Actually, in designing a new rule for a game, you kind of HAVE to.</p><p></p><p>The WotC designers took that approach with 3E and d20 Modern, and it seems to be the best way to go when designing a rule that more than one group will want to use.</p><p></p><p>But to get back to Mistwell's point, the Occupations in d20 Modern represent the <em>most successful</em> thing your character was doing before your started chronicling their adventures. Your profession skill represents not your knowledge competency, but your savvy at making money at the job you are currently doing (be it writing novels, hosting game shows, or tracking drug runners for Department-7.) Being the best at making money, does not mean being the best at the profession that MAKES you that money.</p><p></p><p>For example, Steven King is an undisputed successful writer, but there is dispute over whether he is a GREAT writer. He is not the best writer of all time, but he has consummate skill at writing the type of story his readers want to see. Steven King has an ungodly Profession score, but his avenue of reaching it is through writing.</p><p></p><p>Another example: There exist all over this world fitness instructors and nutritionists and actors who kick absolute butt at their vocations - their knowledge is <em>par excellance</em> However, for every 1,000 excellent actors, there is one good or mediocre actor who has parleyed his modest skill into being at the right place at the right time, and through connections, or just looking good on camera, they have become "A" list or "B" list actors who make six or seven figure salaries every year. Profession does not equal skill, or it does, just not the kind of skill that you would think.</p><p></p><p>Does that make sense in the context of the rules?</p></blockquote><p></p>
[QUOTE="Henry, post: 647900, member: 158"] Actually, in designing a new rule for a game, you kind of HAVE to. The WotC designers took that approach with 3E and d20 Modern, and it seems to be the best way to go when designing a rule that more than one group will want to use. But to get back to Mistwell's point, the Occupations in d20 Modern represent the [i]most successful[/i] thing your character was doing before your started chronicling their adventures. Your profession skill represents not your knowledge competency, but your savvy at making money at the job you are currently doing (be it writing novels, hosting game shows, or tracking drug runners for Department-7.) Being the best at making money, does not mean being the best at the profession that MAKES you that money. For example, Steven King is an undisputed successful writer, but there is dispute over whether he is a GREAT writer. He is not the best writer of all time, but he has consummate skill at writing the type of story his readers want to see. Steven King has an ungodly Profession score, but his avenue of reaching it is through writing. Another example: There exist all over this world fitness instructors and nutritionists and actors who kick absolute butt at their vocations - their knowledge is [i]par excellance[/i] However, for every 1,000 excellent actors, there is one good or mediocre actor who has parleyed his modest skill into being at the right place at the right time, and through connections, or just looking good on camera, they have become "A" list or "B" list actors who make six or seven figure salaries every year. Profession does not equal skill, or it does, just not the kind of skill that you would think. Does that make sense in the context of the rules? [/QUOTE]
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