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Multiplying enhancement bonus
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<blockquote data-quote="darkbard" data-source="post: 7446572" data-attributes="member: 1282"><p>I've been considering adopting the following house rule, cribbed from Alcestis on the old WotC forums:</p><p></p><p>"Enhancement Bonuses: The enhancement bonus of the weapon or implement used for an attack is added to its damage roll once for each die of damage in the base roll. This rule applies only to the damage dice listed in the power itself, not dice added by outside sources such as class features, items, feats, or paragon path features. This change is intended to help narrow the disparity between attack powers which deal small rolls of damage multiple times and those which deal a large amount of damage at once."</p><p></p><p>Anyone have experience with such a rule? Anything in particular that becomes overpowered with the alteration? As he writes, the rule change is intended to decrease the allure of multitap powers as no-brainer picks, particularly as the static modifiers begin to add up.</p></blockquote><p></p>
[QUOTE="darkbard, post: 7446572, member: 1282"] I've been considering adopting the following house rule, cribbed from Alcestis on the old WotC forums: "Enhancement Bonuses: The enhancement bonus of the weapon or implement used for an attack is added to its damage roll once for each die of damage in the base roll. This rule applies only to the damage dice listed in the power itself, not dice added by outside sources such as class features, items, feats, or paragon path features. This change is intended to help narrow the disparity between attack powers which deal small rolls of damage multiple times and those which deal a large amount of damage at once." Anyone have experience with such a rule? Anything in particular that becomes overpowered with the alteration? As he writes, the rule change is intended to decrease the allure of multitap powers as no-brainer picks, particularly as the static modifiers begin to add up. [/QUOTE]
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