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<blockquote data-quote="HammerMan" data-source="post: 8533406" data-attributes="member: 84112"><p>back in 2e (I was a teen) I took the idea of DC's "Crisis on Infinite earths" and a new story I was reading "Zero Hour" and mixed them togather with what I thought was a brilliant idea. I pitched it to a good friend and we CO DMed a ggame in his basement (his mothers basement lol) where the players didin't know that part. We split the players up in half and they thought they were just in diffrent cities near each other for first 3 sessions... until the fissures started to open in space time and someone made a joke "Gee better ask the other what year they are playing in" and got close... so we moved things up and introduced the vampire lord with the same name as a player in the other group... becuse they were not in diffrent times, they were on parralel earths and they were about to meet there own doppleganger but also the other party. </p><p></p><p>by mid level (about 12 or 13 sessions in) the worlds were merged not just witheach other but with 4 others (and none of the PCs now on 'new world' knew the combined history. It was only semi a shock when matt felt tired, and put his hand toward the sun light and pulled it back in pain. However that lead to the begning of the next crisis when Max (a white dwarf spellcaster) and his palidens all went missing... there holy/arcane energy (since on one world they were wizard on the other knights on merged they were paliden/mages) was being used for time stuff... and it turned out that a good friend of both groups now had gone insane and was trying to wipe out merged world...</p><p></p><p>it was epic</p><p></p><p>at the begining of 5e I ran somewhat of a spirtual succesor to that buy with WAY less players no codm and it wasn't as fun (maybe it was only we were young back then)</p></blockquote><p></p>
[QUOTE="HammerMan, post: 8533406, member: 84112"] back in 2e (I was a teen) I took the idea of DC's "Crisis on Infinite earths" and a new story I was reading "Zero Hour" and mixed them togather with what I thought was a brilliant idea. I pitched it to a good friend and we CO DMed a ggame in his basement (his mothers basement lol) where the players didin't know that part. We split the players up in half and they thought they were just in diffrent cities near each other for first 3 sessions... until the fissures started to open in space time and someone made a joke "Gee better ask the other what year they are playing in" and got close... so we moved things up and introduced the vampire lord with the same name as a player in the other group... becuse they were not in diffrent times, they were on parralel earths and they were about to meet there own doppleganger but also the other party. by mid level (about 12 or 13 sessions in) the worlds were merged not just witheach other but with 4 others (and none of the PCs now on 'new world' knew the combined history. It was only semi a shock when matt felt tired, and put his hand toward the sun light and pulled it back in pain. However that lead to the begning of the next crisis when Max (a white dwarf spellcaster) and his palidens all went missing... there holy/arcane energy (since on one world they were wizard on the other knights on merged they were paliden/mages) was being used for time stuff... and it turned out that a good friend of both groups now had gone insane and was trying to wipe out merged world... it was epic at the begining of 5e I ran somewhat of a spirtual succesor to that buy with WAY less players no codm and it wasn't as fun (maybe it was only we were young back then) [/QUOTE]
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