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Munchkinest 3E cleric build?
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<blockquote data-quote="dvvega" data-source="post: 1855453" data-attributes="member: 524"><p>Actually if I remember correctly, a 3.0E Elvish Cleric Archer would be the munchkin hero of the world. The build was on these boards many aeons ago.</p><p></p><p>Depending on what is termed "core" (forgotten realms for example) this build gets to a point that most encounters are dead before they can even close for melee.</p><p></p><p>It revolves around choosing certain domains (Time and Elf I think), and obtaining a Prayer Bead of Karma. First thing every morning is to buff with minute/level spells (divine favour, divine power) for 24 hours using Persistent spell, and use the Karma bead for the hour/level spells to last all day (bull strength,greater magic weapon, cat's grace, etc). Since the clerical spells in 3.0E generally gave holy bonuses they would stack with the standard buff spells.</p><p></p><p>Add in a strength modified bow and you're set since 3.0E had the bow or arrow plus cover you for DR etc.</p><p></p><p>On that basic level, with no magic items besides the bead (5000gp I think), the cleric is sitting with at the very least a permanent level+9 to hit (+3 from GMW, +6 Dex (+4 base, plus min +2 Cat's Grace), Divine Favour makes BAB = level. Damage is a bare minimum of +9 per arrow as well assuming they rolled poorly on Bull's Strength (+2) with Divine Power active and +3 GMW.</p><p></p><p>If you assume its a minimum of 3 arrows per round (feats + BAB + others), then they do a minimum of 30 damage to a target, without rolling for damage in a round (assuming a roll of 1 on everything). It just escalates from there. If you want average damage then that's 36 per round.</p><p></p><p>And of course my memory on this isn't that great, however I do believe it is the most wrought clerical build in 3.0E.</p><p></p><p>I'm sure it can get worse but this is the perfect example and it takes 1 magic item and spells the caster has access to.</p></blockquote><p></p>
[QUOTE="dvvega, post: 1855453, member: 524"] Actually if I remember correctly, a 3.0E Elvish Cleric Archer would be the munchkin hero of the world. The build was on these boards many aeons ago. Depending on what is termed "core" (forgotten realms for example) this build gets to a point that most encounters are dead before they can even close for melee. It revolves around choosing certain domains (Time and Elf I think), and obtaining a Prayer Bead of Karma. First thing every morning is to buff with minute/level spells (divine favour, divine power) for 24 hours using Persistent spell, and use the Karma bead for the hour/level spells to last all day (bull strength,greater magic weapon, cat's grace, etc). Since the clerical spells in 3.0E generally gave holy bonuses they would stack with the standard buff spells. Add in a strength modified bow and you're set since 3.0E had the bow or arrow plus cover you for DR etc. On that basic level, with no magic items besides the bead (5000gp I think), the cleric is sitting with at the very least a permanent level+9 to hit (+3 from GMW, +6 Dex (+4 base, plus min +2 Cat's Grace), Divine Favour makes BAB = level. Damage is a bare minimum of +9 per arrow as well assuming they rolled poorly on Bull's Strength (+2) with Divine Power active and +3 GMW. If you assume its a minimum of 3 arrows per round (feats + BAB + others), then they do a minimum of 30 damage to a target, without rolling for damage in a round (assuming a roll of 1 on everything). It just escalates from there. If you want average damage then that's 36 per round. And of course my memory on this isn't that great, however I do believe it is the most wrought clerical build in 3.0E. I'm sure it can get worse but this is the perfect example and it takes 1 magic item and spells the caster has access to. [/QUOTE]
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