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General Tabletop Discussion
Character Builds & Optimization
Munchkinest 3E cleric build?
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<blockquote data-quote="Numion" data-source="post: 1855460" data-attributes="member: 124"><p>Don't bother with the Aasimar. You'll get Air Walk as a 4th level spell, which is really enough aerial mobility. Wind Walk is for the longer cruises anyway. </p><p></p><p>For the Elf Archer-Cleric build War domain might be bit of a waste. To-hit bonuses are not this builds weak point, so you might forget War (you'll get proficiency from being an elf for the bow, and the free weapon focus feat isn't all that). Time and Planning are good domains too - both grant Time Stop as 9th level spells, + Planning grants free Extend Spell feat which is a prereq for Persistent Spell. Elf domain is a must, because it grants Cats Grace.</p><p></p><p>If you want to lay the smack with a melee weapon, go for a two-handed weapon, maybe Falchion in 3e since you'll want a good crit range because your damage bonuses are going to be insane with persistent Divine Favor and empowered bull's STR spells. That is, if you can find a god with Falchion as a favored weapon. Start with war domain, can't say what would be the ultimate other domain. I'm currently playing such a cleric, and I chose Trickery, but thats sub-optimal for combat.</p></blockquote><p></p>
[QUOTE="Numion, post: 1855460, member: 124"] Don't bother with the Aasimar. You'll get Air Walk as a 4th level spell, which is really enough aerial mobility. Wind Walk is for the longer cruises anyway. For the Elf Archer-Cleric build War domain might be bit of a waste. To-hit bonuses are not this builds weak point, so you might forget War (you'll get proficiency from being an elf for the bow, and the free weapon focus feat isn't all that). Time and Planning are good domains too - both grant Time Stop as 9th level spells, + Planning grants free Extend Spell feat which is a prereq for Persistent Spell. Elf domain is a must, because it grants Cats Grace. If you want to lay the smack with a melee weapon, go for a two-handed weapon, maybe Falchion in 3e since you'll want a good crit range because your damage bonuses are going to be insane with persistent Divine Favor and empowered bull's STR spells. That is, if you can find a god with Falchion as a favored weapon. Start with war domain, can't say what would be the ultimate other domain. I'm currently playing such a cleric, and I chose Trickery, but thats sub-optimal for combat. [/QUOTE]
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