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*Pathfinder & Starfinder
Munchkinizing for movement rate
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<blockquote data-quote="ThorneMD" data-source="post: 3236015" data-attributes="member: 4752"><p>Well, one of my current characters in a homebrew game is a Warforged Psion who concentrates on Psychoportation. We use the 3.0 version of Psionics so this might be flawed for your purpose but I figured I would post it up.</p><p></p><p>Base speed of 30 feet.</p><p>(didn't do this but) Quick Trait: +10 ft.</p><p>Scout level 3: +10 ft.</p><p>Burst Power (free action): +10 ft.</p><p>Skate Power (1st level power): +15</p><p>(didn't get it either but) Speed of Thought: +10 ft.</p><p></p><p>85 Base speed with one round of prep [65 for the current build I have]. I based the character around movement. I caught up to a character that was running away. When I told my DM I was 5 ft in front of the fleeing character he almost choked <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>I realize I could probably do a little more work on it and I plan on getting Astral Steed, which would have a base speed of 180 before I can pick it up.</p><p></p><p>Edit - Thought of some more things.</p><p></p><p>Barbarian 1: +10 ft.</p><p>Dash: +5 ft.</p><p>Cleric of Ehlonna: +10 ft.</p><p>Divine Vigour: +10 ft.</p><p></p><p>Thats a 120 base speed at around 6th level. Now if you continue in Psion, you can pack on the Speed of Thought feats and keep gaining the +10 to speed.</p><p></p><p>I don't think the character would be too playable though. You'd be mixing two "Spell-casters" and a melee type together. So unless you plan on playing a very mobile fighter type or plan on just doing this for fun, I don't see how it would be worth it. But then again, its only my opinion and I have a bias against too much powergaming.</p></blockquote><p></p>
[QUOTE="ThorneMD, post: 3236015, member: 4752"] Well, one of my current characters in a homebrew game is a Warforged Psion who concentrates on Psychoportation. We use the 3.0 version of Psionics so this might be flawed for your purpose but I figured I would post it up. Base speed of 30 feet. (didn't do this but) Quick Trait: +10 ft. Scout level 3: +10 ft. Burst Power (free action): +10 ft. Skate Power (1st level power): +15 (didn't get it either but) Speed of Thought: +10 ft. 85 Base speed with one round of prep [65 for the current build I have]. I based the character around movement. I caught up to a character that was running away. When I told my DM I was 5 ft in front of the fleeing character he almost choked :p I realize I could probably do a little more work on it and I plan on getting Astral Steed, which would have a base speed of 180 before I can pick it up. Edit - Thought of some more things. Barbarian 1: +10 ft. Dash: +5 ft. Cleric of Ehlonna: +10 ft. Divine Vigour: +10 ft. Thats a 120 base speed at around 6th level. Now if you continue in Psion, you can pack on the Speed of Thought feats and keep gaining the +10 to speed. I don't think the character would be too playable though. You'd be mixing two "Spell-casters" and a melee type together. So unless you plan on playing a very mobile fighter type or plan on just doing this for fun, I don't see how it would be worth it. But then again, its only my opinion and I have a bias against too much powergaming. [/QUOTE]
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Munchkinizing for movement rate
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