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Munchkins vs. Powergamers?
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<blockquote data-quote="Elf Witch" data-source="post: 3820753" data-attributes="member: 9037"><p>To me the big difference between a power gamer and a munchkin is how they act when they play.</p><p></p><p>My roommate and my son are big powergamers they like having strong characters who they see as competent and good at what they have choosen to do. Both of them won't play in a game where you have a point buy of less than 31. They are good at picking feats and classes that help them make such a character. </p><p></p><p>In game when playing they will often choose a role playing path not a metagame path even if it is a weaker path. For example if they encounter a monster that their PC would have no knowledge of they don't use player knowledge on how to attack.</p><p></p><p>They also don't whime and moan and complain if things don't always go their way or if the DM is changing how a monster works.</p><p></p><p>They also don't try and be the best at everything and step all over everyone else's fun. And are willing to work with the DM if the DM says I have aproblem your character is to unbalanced with the rest of the party to challenge you I have to make the encounter to hard for the other players.</p><p></p><p>A munchkin is someone who has to have the most powerful character if they have one stat that is not great they whine about hiw unplayable the character is. </p><p></p><p>In game they use metagame knowledge to always make sure they win any encounter. They throw a hissy fit if the DM changes how a monster works. They also don't care if they are ruining everyone else's fun.</p><p></p><p>Another thing they refuse to see that sometimes there is a spirit of the rule that while something may be in the rules it goes against the spirit of the rules.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 3820753, member: 9037"] To me the big difference between a power gamer and a munchkin is how they act when they play. My roommate and my son are big powergamers they like having strong characters who they see as competent and good at what they have choosen to do. Both of them won't play in a game where you have a point buy of less than 31. They are good at picking feats and classes that help them make such a character. In game when playing they will often choose a role playing path not a metagame path even if it is a weaker path. For example if they encounter a monster that their PC would have no knowledge of they don't use player knowledge on how to attack. They also don't whime and moan and complain if things don't always go their way or if the DM is changing how a monster works. They also don't try and be the best at everything and step all over everyone else's fun. And are willing to work with the DM if the DM says I have aproblem your character is to unbalanced with the rest of the party to challenge you I have to make the encounter to hard for the other players. A munchkin is someone who has to have the most powerful character if they have one stat that is not great they whine about hiw unplayable the character is. In game they use metagame knowledge to always make sure they win any encounter. They throw a hissy fit if the DM changes how a monster works. They also don't care if they are ruining everyone else's fun. Another thing they refuse to see that sometimes there is a spirit of the rule that while something may be in the rules it goes against the spirit of the rules. [/QUOTE]
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