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Munchkins?
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<blockquote data-quote="Celtavian" data-source="post: 535474" data-attributes="member: 5834"><p><strong>Re</strong></p><p></p><p>I hate point buy. I see no reason why not allowing everyone to roll using the same method is any less fair. I see no reason to penalize a person for being lucky with some dice. You just have to watch out for the cheaters.</p><p></p><p>Personally, munchkin is an overused term by people who like to play to play grittier fantasy games.</p><p></p><p>I know many folks on this board would think of my gaming groups characters as munchkin. We have high stats and play alot of prestige classes.</p><p></p><p>Yet, we still put a heavy emphasis on roleplaying. It just so happens that I am a stat hound. If I dont' have high stats, then I don't feel like I am playing a heroic type of character in the same mold as the heroes I enjoy in books.</p><p></p><p>That is not to say that there are not heroes with low stats like Frodo or others. I prefer to play heroes in the same mold as Aragorn (High stats up and down I would bet.), King Arthur, Launcelot, Gandalf, Merlin, and others along those lines. I am not a Frodo type of player, and the only way to balance this out fairly is to allow the other members of the gaming group to roll in a way that grants them high stats as well.</p><p></p><p>This doesn't seem to bother anyone, so I see no reason why we should choose to play another way. We also make sure to modify our enemies as well so they have equally good stats. That basically makes it so that our PC's and our NPC's have excellent stats. </p><p></p><p>I would imagine to some people, our characters would be considered munchkin, but to others, much to my surprise, we are quite weak. The main reason is because we don't hand out much magic. Magic items seem to lead to a greater imbalance than high stats in my experience. </p><p></p><p>We tend to keep the campaign magic low because we have had serious problems with overpowering magic items causing our campaigns to crash and burn.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 535474, member: 5834"] [b]Re[/b] I hate point buy. I see no reason why not allowing everyone to roll using the same method is any less fair. I see no reason to penalize a person for being lucky with some dice. You just have to watch out for the cheaters. Personally, munchkin is an overused term by people who like to play to play grittier fantasy games. I know many folks on this board would think of my gaming groups characters as munchkin. We have high stats and play alot of prestige classes. Yet, we still put a heavy emphasis on roleplaying. It just so happens that I am a stat hound. If I dont' have high stats, then I don't feel like I am playing a heroic type of character in the same mold as the heroes I enjoy in books. That is not to say that there are not heroes with low stats like Frodo or others. I prefer to play heroes in the same mold as Aragorn (High stats up and down I would bet.), King Arthur, Launcelot, Gandalf, Merlin, and others along those lines. I am not a Frodo type of player, and the only way to balance this out fairly is to allow the other members of the gaming group to roll in a way that grants them high stats as well. This doesn't seem to bother anyone, so I see no reason why we should choose to play another way. We also make sure to modify our enemies as well so they have equally good stats. That basically makes it so that our PC's and our NPC's have excellent stats. I would imagine to some people, our characters would be considered munchkin, but to others, much to my surprise, we are quite weak. The main reason is because we don't hand out much magic. Magic items seem to lead to a greater imbalance than high stats in my experience. We tend to keep the campaign magic low because we have had serious problems with overpowering magic items causing our campaigns to crash and burn. [/QUOTE]
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