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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Mundane damage VS Magic Weapons
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<blockquote data-quote="LokiDR" data-source="post: 886397" data-attributes="member: 6239"><p>Magical equipment is a big part of a character in 3e. If you don't believe me, try playing a character without magical equipment some time, or random equipment vs chosen equipment.</p><p></p><p>Because of the importance of magical equipment, the rules make it hard to destroy unless you are really trying. Hardness, enhancement, and magic item saves all make magical equipment much more livable, often more than the character they are on. This is done so you can get more stuff as you level, and keep up with wealth guidelines.</p><p></p><p>Loss of magical equipment should be a relatively rare occurance because it can cripple a character (fighter without a weapon, and then without a weapon they focus on) so it shouldn't be done lightly. Certainly not every time fireballs fly. As in the case of the game I played in (I think it is dead now) it can make the game a lot less fun.</p><p></p><p>This is why players argue. Would you argue if your 2nd level character lost an arm? I would, because it is pretty sever hanicap for at least a while. If you have to wait untill your party cleric can cast 6th level spells, it could be a long time. Losing limbs is lot like loosing magic items, they are both just as much a part of the character.</p><p></p><p>Ok, maybe I shouldn't continue the hijacking.</p></blockquote><p></p>
[QUOTE="LokiDR, post: 886397, member: 6239"] Magical equipment is a big part of a character in 3e. If you don't believe me, try playing a character without magical equipment some time, or random equipment vs chosen equipment. Because of the importance of magical equipment, the rules make it hard to destroy unless you are really trying. Hardness, enhancement, and magic item saves all make magical equipment much more livable, often more than the character they are on. This is done so you can get more stuff as you level, and keep up with wealth guidelines. Loss of magical equipment should be a relatively rare occurance because it can cripple a character (fighter without a weapon, and then without a weapon they focus on) so it shouldn't be done lightly. Certainly not every time fireballs fly. As in the case of the game I played in (I think it is dead now) it can make the game a lot less fun. This is why players argue. Would you argue if your 2nd level character lost an arm? I would, because it is pretty sever hanicap for at least a while. If you have to wait untill your party cleric can cast 6th level spells, it could be a long time. Losing limbs is lot like loosing magic items, they are both just as much a part of the character. Ok, maybe I shouldn't continue the hijacking. [/QUOTE]
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Mundane damage VS Magic Weapons
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