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Mundane stuff in my rogue's bag of goodies
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<blockquote data-quote="Arkhandus" data-source="post: 2653062" data-attributes="member: 13966"><p>Carry a few small spindles of differently-colored string. Could be useful at some point for a trail, and could blend in with the environment to be used for traps, alarms, or for leaving a trail for yourself that other folks/monsters might not see on the same-color ground, and which they might not think to look so closely for. Probably make sure it's fairly strong string, could be used at some point for some device or other. Carry a few small bells that can be easily taken apart, so they don't make noise except when you put them together and set them up on the strings around your camp's perimeter or something. Maybe carry a few short wooden stakes, or some climbing pitons, for tying the string around at some point for these little perimeter alarms. And stakes might be useful if you encounter a vampire. :^D</p><p></p><p>Bring a small coil of maybe 10 feet of rope (might smaller and lighter than a normal coil, since it's so short). Never know when you might need a short length of rope to escape a pit, help an ally out of a pit, cross a pit (grappling hook or something to stick it on the other side, a few pitons to secure the end on your side). Could also use a short rope to tie onto a lever or the like, then yank on it from a short distance to avoid any short-reaching traps.</p><p></p><p>A handaxe (aka hatchet) or small hammer of some sort might come in handy eventually. One or two dozen nails would also be good. A small vial of glue or solvent could also prove handy in some situations.</p><p></p><p>A pet spider or three, of the hand-sized varieties, in a small wooden box (make sure it has plenty of tiny ventilation holes on a few sides, of course), because you never know when you'll need to spook some girl, child, or pansy. Or some cooks in the kitchen. Or some foppish aristo who doesn't know the difference between a fist-sized furry spider and a deadlier kind of spider. Who knows, it might even be an enticing morsel for bribing a goblin, kobold, or the like, into helping you or giving you directions.</p><p></p><p>A flask of grease or oil, likely of the sort normally used with cooking utensils or something, would probably be reasonably cheap and could be useful in covering an escape route to slow down pursuers or something, or for some impromptu traps. You could also set the stuff on fire probably with a tindertwig if necessary for a particular distraction or obstacle, or for scaring off trolls, insects, and wild animals (even dire animals will be extremely hesitant to go near or through flames to reach a meal).</p><p></p><p>A tiny bag of pollen, spores, dust, pepper, or the like could be handy for opening and tossing at nearby enemies, particularly those with the Scent ability, as a serious distraction (I imagine the sneezing and/or coughing and/or eye-rubbing would probably be statistically the same as the Nauseated status). A vial of fish oil could probably throw off a scent trail or something.</p><p></p><p>A small bag or two of marbles, perhaps. Likely made from wood or cheap stone. Might find a use for them in a pinch.</p><p></p><p>A rock. Maybe fist-sized or half that. You never know when you might want to chuck a rock at something to dislodge it, make a distracting noise, break something, taunt an opponent with a painful incentive, or test a potential pressure-plate or other suspicious spot from a safe distance.</p><p></p><p>A sizeable chunk of pyrite (fool's gold). Might serve the same purpose as the previous suggestion, and could use to bribe someone in a pinch, since it's hard to tell the difference between it and real gold unless you're pretty mineral-savvy or follow certain professions. Pyrite is going to be immensely cheaper to acquire than an equal-sized chunk of gold. As an alternative, you might carry a small bag filled with pyrite dust, fulfilling one of the aforementioned uses for powder, while also being useful for less-than-honest bribery.</p><p></p><p>Bring a sheet or three of paper, and some black chalk/coal or something to rub out patterns or whatnot on it, in case you need to copy something quickly. Even if you can't read or decipher it, you might be able to find a sage who can.</p><p></p><p>A compass could be handy, if they exist in the campaign setting.</p><p></p><p>Go-go Dwarf MacGuyver! <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p></blockquote><p></p>
[QUOTE="Arkhandus, post: 2653062, member: 13966"] Carry a few small spindles of differently-colored string. Could be useful at some point for a trail, and could blend in with the environment to be used for traps, alarms, or for leaving a trail for yourself that other folks/monsters might not see on the same-color ground, and which they might not think to look so closely for. Probably make sure it's fairly strong string, could be used at some point for some device or other. Carry a few small bells that can be easily taken apart, so they don't make noise except when you put them together and set them up on the strings around your camp's perimeter or something. Maybe carry a few short wooden stakes, or some climbing pitons, for tying the string around at some point for these little perimeter alarms. And stakes might be useful if you encounter a vampire. :^D Bring a small coil of maybe 10 feet of rope (might smaller and lighter than a normal coil, since it's so short). Never know when you might need a short length of rope to escape a pit, help an ally out of a pit, cross a pit (grappling hook or something to stick it on the other side, a few pitons to secure the end on your side). Could also use a short rope to tie onto a lever or the like, then yank on it from a short distance to avoid any short-reaching traps. A handaxe (aka hatchet) or small hammer of some sort might come in handy eventually. One or two dozen nails would also be good. A small vial of glue or solvent could also prove handy in some situations. A pet spider or three, of the hand-sized varieties, in a small wooden box (make sure it has plenty of tiny ventilation holes on a few sides, of course), because you never know when you'll need to spook some girl, child, or pansy. Or some cooks in the kitchen. Or some foppish aristo who doesn't know the difference between a fist-sized furry spider and a deadlier kind of spider. Who knows, it might even be an enticing morsel for bribing a goblin, kobold, or the like, into helping you or giving you directions. A flask of grease or oil, likely of the sort normally used with cooking utensils or something, would probably be reasonably cheap and could be useful in covering an escape route to slow down pursuers or something, or for some impromptu traps. You could also set the stuff on fire probably with a tindertwig if necessary for a particular distraction or obstacle, or for scaring off trolls, insects, and wild animals (even dire animals will be extremely hesitant to go near or through flames to reach a meal). A tiny bag of pollen, spores, dust, pepper, or the like could be handy for opening and tossing at nearby enemies, particularly those with the Scent ability, as a serious distraction (I imagine the sneezing and/or coughing and/or eye-rubbing would probably be statistically the same as the Nauseated status). A vial of fish oil could probably throw off a scent trail or something. A small bag or two of marbles, perhaps. Likely made from wood or cheap stone. Might find a use for them in a pinch. A rock. Maybe fist-sized or half that. You never know when you might want to chuck a rock at something to dislodge it, make a distracting noise, break something, taunt an opponent with a painful incentive, or test a potential pressure-plate or other suspicious spot from a safe distance. A sizeable chunk of pyrite (fool's gold). Might serve the same purpose as the previous suggestion, and could use to bribe someone in a pinch, since it's hard to tell the difference between it and real gold unless you're pretty mineral-savvy or follow certain professions. Pyrite is going to be immensely cheaper to acquire than an equal-sized chunk of gold. As an alternative, you might carry a small bag filled with pyrite dust, fulfilling one of the aforementioned uses for powder, while also being useful for less-than-honest bribery. Bring a sheet or three of paper, and some black chalk/coal or something to rub out patterns or whatnot on it, in case you need to copy something quickly. Even if you can't read or decipher it, you might be able to find a sage who can. A compass could be handy, if they exist in the campaign setting. Go-go Dwarf MacGuyver! :lol: [/QUOTE]
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