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Mundane stuff in my rogue's bag of goodies
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<blockquote data-quote="Thunderfoot" data-source="post: 2654218" data-attributes="member: 34175"><p>Most of my answers have been taken but here are a few goodies for the coniving rogue:</p><p></p><p>1) Skunk anasee - nothing better for throwing bloodhounds off your trail than good 'ol skunk pee.</p><p>2) Dog pepper - A special blend of spices guarenteed to mess up 'ol Fido's sense of smell for a good long time</p><p>3) Glass beads cut into gem like shapes - makes a great semi-intelligent monster distractor in dungeons, even better in a crowded city street when you're being followed - instant riot</p><p>4) Weaponblack - alchemical substance used to hide the glint of steel until after its too late (first weapon use)</p><p>5) Housbreakers dagger - a wide thin knife used to jam in between bricks in a wall or the like, instant hand holds to add to your climb (useless in combat though)</p><p>6) Twine - rope is fine but it makes lousy tripwire for traps - Piano wire also works well</p><p>7) Soap (bar) - great for crafting make-shift official seal stampers (needs sealing wax)</p><p>8) Sealing wax - how else can you forge official seals (see #7 above)</p><p>9) Sewing needles - great for "dart" traps when used with contact poisons</p><p>10) Knife - lousy for combat, great for crafting items usable in traps, cutting ropes, carving wood or soap (see #7), etc</p><p>11) Charcoal - great for covering up shine on exposed skin</p></blockquote><p></p>
[QUOTE="Thunderfoot, post: 2654218, member: 34175"] Most of my answers have been taken but here are a few goodies for the coniving rogue: 1) Skunk anasee - nothing better for throwing bloodhounds off your trail than good 'ol skunk pee. 2) Dog pepper - A special blend of spices guarenteed to mess up 'ol Fido's sense of smell for a good long time 3) Glass beads cut into gem like shapes - makes a great semi-intelligent monster distractor in dungeons, even better in a crowded city street when you're being followed - instant riot 4) Weaponblack - alchemical substance used to hide the glint of steel until after its too late (first weapon use) 5) Housbreakers dagger - a wide thin knife used to jam in between bricks in a wall or the like, instant hand holds to add to your climb (useless in combat though) 6) Twine - rope is fine but it makes lousy tripwire for traps - Piano wire also works well 7) Soap (bar) - great for crafting make-shift official seal stampers (needs sealing wax) 8) Sealing wax - how else can you forge official seals (see #7 above) 9) Sewing needles - great for "dart" traps when used with contact poisons 10) Knife - lousy for combat, great for crafting items usable in traps, cutting ropes, carving wood or soap (see #7), etc 11) Charcoal - great for covering up shine on exposed skin [/QUOTE]
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