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General Tabletop Discussion
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Mundane treasures--what's the point?
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<blockquote data-quote="Warehouse23" data-source="post: 2424377" data-attributes="member: 27941"><p>Don't forget the value of mundane items as gifts to NPCs. The Baroness will be offended if you try to give her a sack of 1,000 GP (she is not a harlot, afterall, and might have her husband, the Baron, have you drawn and qaurtered for offending her honor). That being said, the coral tiara you pulled off of the Kuotoan priestess or the platinum pendant you found in the dragon's horde make delightful gifts which she will treasure, allowing you to gain influence at court. </p><p></p><p>Just make sure "mundane" items are really mundane before you give them away. Something about Medea.....</p><p></p><p>In our Shackled City AP game, my wizard character has been buying brownie points with his wizards' guild by liberally raiding all libraries, laboratories, and sacred documents found in the course of the adventures. Mundane media often contain secrets of the highest value (such as solutions to an in-game puzzle, a weakness which can be exploited in a monster, etc.) Knowledge is power.</p></blockquote><p></p>
[QUOTE="Warehouse23, post: 2424377, member: 27941"] Don't forget the value of mundane items as gifts to NPCs. The Baroness will be offended if you try to give her a sack of 1,000 GP (she is not a harlot, afterall, and might have her husband, the Baron, have you drawn and qaurtered for offending her honor). That being said, the coral tiara you pulled off of the Kuotoan priestess or the platinum pendant you found in the dragon's horde make delightful gifts which she will treasure, allowing you to gain influence at court. Just make sure "mundane" items are really mundane before you give them away. Something about Medea..... In our Shackled City AP game, my wizard character has been buying brownie points with his wizards' guild by liberally raiding all libraries, laboratories, and sacred documents found in the course of the adventures. Mundane media often contain secrets of the highest value (such as solutions to an in-game puzzle, a weakness which can be exploited in a monster, etc.) Knowledge is power. [/QUOTE]
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Mundane treasures--what's the point?
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