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General Tabletop Discussion
*TTRPGs General
Mundane vs. Fantastical
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<blockquote data-quote="Silvercat Moonpaw" data-source="post: 4488974" data-attributes="member: 46652"><p>I like the fantastical. I play a fantasy game so I can encounter the fantastical. Too much insistence on things being mundane and there's no point in playing the game.</p><p></p><p>That being said my personal opinion is that the fantastical backfires on games like D&D because they concentrate it too much: the wrap it up in their monsters, magic items, fantasy locations, and their PCs and then expect everything else to stay normal. And so long as that concentration remains in those categories you can't add more without eventually creating a feeling of the normal stuff being loomed over by the fantastic like a bunch of tall trees.</p><p></p><p>Some people like to cut down the number or height of the concentrations of fantastic so they don't loom so much. That's a perfectly valid way to do it, but if you like the amount of fantastic but hate the looming there's another way: spread it out. Take the fantastic from the monsters and PCs and spread it out over the rest of the world: have people raise sheep with colored wool and ride horse-sized goats into battle; increase the range of natural hair colors; just little increases in the fantasticness of other stuff. Doing this it should be possible to keep the total level of fantastic constant but reduce the looming effect.</p></blockquote><p></p>
[QUOTE="Silvercat Moonpaw, post: 4488974, member: 46652"] I like the fantastical. I play a fantasy game so I can encounter the fantastical. Too much insistence on things being mundane and there's no point in playing the game. That being said my personal opinion is that the fantastical backfires on games like D&D because they concentrate it too much: the wrap it up in their monsters, magic items, fantasy locations, and their PCs and then expect everything else to stay normal. And so long as that concentration remains in those categories you can't add more without eventually creating a feeling of the normal stuff being loomed over by the fantastic like a bunch of tall trees. Some people like to cut down the number or height of the concentrations of fantastic so they don't loom so much. That's a perfectly valid way to do it, but if you like the amount of fantastic but hate the looming there's another way: spread it out. Take the fantastic from the monsters and PCs and spread it out over the rest of the world: have people raise sheep with colored wool and ride horse-sized goats into battle; increase the range of natural hair colors; just little increases in the fantasticness of other stuff. Doing this it should be possible to keep the total level of fantastic constant but reduce the looming effect. [/QUOTE]
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