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Murder in Baldur's Gate (spoilers!)
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<blockquote data-quote="Majoru Oakheart" data-source="post: 6651803" data-attributes="member: 5143"><p>In the adventure, there is a section that says that any of the 3 faction leaders should be able to provide the PCs with the information and history of the Bhaalspawn so I explained it to the players so they weren't confused as to why the Duke of the city suddenly turned into a monster.</p><p></p><p>I've run the adventure twice and both times it went fairly simply. They were asked by the 3 faction leaders for meetings, during those meetings Silvershield and Ravenguard flat out blamed the attack on The Guild and we're 100% convinced there was no other answer despite protests from the PCs. They used that in order to convince the PCs that the murder itself wasn't important but that routing out the undesirable elements of the city and the underlying CAUSE of the attack was the important thing. Which is what led to the rest of the adventure.</p><p></p><p>The Guild on the other hand claimed that they weren't responsible, but once again the underlying cause for the attacks was the way the poor people were being treated by the city and the people in charge.</p><p></p><p>If done correctly, most players completely forget about the initial attack because they are too concerned with their new problems. It's only at the end of the adventure that it all kind of ties itself together. Though, I find the adventure isn't good at explaining how it is all tied together so both times I've stepped out of character and explained the basic gist of the plot to the players so they feel a little bit more satisfied at the end. Once it is explained to them most players go "OH! That makes perfect sense. Yeah, I didn't really think about it that way. That's kinda cool."</p><p></p><p>But, there's nothing in the adventure itself which explains to the PCs the whole link between the Bhaalspawn dying at the beginning and the resurrection of Bhaal and his influence over the entire city. Which can lead to a little big of a disconnect because to the players it just looks like some random guy died and then everyone in the city started going crazy and one of the faction leaders at the end rants about how he/she follows Bhaal. The idea that they actually caused the resurrection of Bhaal by killing the Bhaalspawn isn't something that's easy to get across. It might be worth having the Chosen of Bhaal yell something out about how their master thanks them for finally releasing the energy he needed to return or something like that.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 6651803, member: 5143"] In the adventure, there is a section that says that any of the 3 faction leaders should be able to provide the PCs with the information and history of the Bhaalspawn so I explained it to the players so they weren't confused as to why the Duke of the city suddenly turned into a monster. I've run the adventure twice and both times it went fairly simply. They were asked by the 3 faction leaders for meetings, during those meetings Silvershield and Ravenguard flat out blamed the attack on The Guild and we're 100% convinced there was no other answer despite protests from the PCs. They used that in order to convince the PCs that the murder itself wasn't important but that routing out the undesirable elements of the city and the underlying CAUSE of the attack was the important thing. Which is what led to the rest of the adventure. The Guild on the other hand claimed that they weren't responsible, but once again the underlying cause for the attacks was the way the poor people were being treated by the city and the people in charge. If done correctly, most players completely forget about the initial attack because they are too concerned with their new problems. It's only at the end of the adventure that it all kind of ties itself together. Though, I find the adventure isn't good at explaining how it is all tied together so both times I've stepped out of character and explained the basic gist of the plot to the players so they feel a little bit more satisfied at the end. Once it is explained to them most players go "OH! That makes perfect sense. Yeah, I didn't really think about it that way. That's kinda cool." But, there's nothing in the adventure itself which explains to the PCs the whole link between the Bhaalspawn dying at the beginning and the resurrection of Bhaal and his influence over the entire city. Which can lead to a little big of a disconnect because to the players it just looks like some random guy died and then everyone in the city started going crazy and one of the faction leaders at the end rants about how he/she follows Bhaal. The idea that they actually caused the resurrection of Bhaal by killing the Bhaalspawn isn't something that's easy to get across. It might be worth having the Chosen of Bhaal yell something out about how their master thanks them for finally releasing the energy he needed to return or something like that. [/QUOTE]
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