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<blockquote data-quote="Varianor Abroad" data-source="post: 1670758" data-attributes="member: 12425"><p>Low level murder mysteries? The key is to think about a wrinkle using D&D magic, and go from there.</p><p></p><p>Consider these clues, found at the scene:</p><p></p><p>The body, with scorch marks upon it. (Perhaps someone with a dragonmark?)</p><p></p><p>A bit of hemp.</p><p></p><p>The severed hand of a warforged.</p><p></p><p>What does it mean? The PCs need to investigate. Who had motive to kill the dead person? Are they on the train? How were they killed? Why? </p><p></p><p>The scorch marks on the body may be identifiable with Spellcraft as magic missile burns. There are four of them. (The caster was 3rd level, and had to use it twice.)</p><p></p><p>The bit of hemp is from a rope trick. (The murdered cast it, pulled it up and hid before the dead person's bodyguard swept the cabin.)</p><p></p><p>The severed hand is a ruse. (The killer acquired it for a price elsewhere, and tossed it down to throw investigators off the scent.)</p><p></p><p>Now you need to tie it in. Your players may be looking for someone to kill. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Perhaps there's some group on board (rival dragonmarked house?) that's itching for trouble and starts it, impeding the investigation. Maybe a monster in a cage being brought back to a laboratory gets loose. Then there's always the unmasking of the killer who is accompanied by several accomplices. For a D&D game this is probably a shout down the cars, followed by dice clattering for initiative: "<em>That's him! Stop him before he gets away</em>."</p></blockquote><p></p>
[QUOTE="Varianor Abroad, post: 1670758, member: 12425"] Low level murder mysteries? The key is to think about a wrinkle using D&D magic, and go from there. Consider these clues, found at the scene: The body, with scorch marks upon it. (Perhaps someone with a dragonmark?) A bit of hemp. The severed hand of a warforged. What does it mean? The PCs need to investigate. Who had motive to kill the dead person? Are they on the train? How were they killed? Why? The scorch marks on the body may be identifiable with Spellcraft as magic missile burns. There are four of them. (The caster was 3rd level, and had to use it twice.) The bit of hemp is from a rope trick. (The murdered cast it, pulled it up and hid before the dead person's bodyguard swept the cabin.) The severed hand is a ruse. (The killer acquired it for a price elsewhere, and tossed it down to throw investigators off the scent.) Now you need to tie it in. Your players may be looking for someone to kill. ;) Perhaps there's some group on board (rival dragonmarked house?) that's itching for trouble and starts it, impeding the investigation. Maybe a monster in a cage being brought back to a laboratory gets loose. Then there's always the unmasking of the killer who is accompanied by several accomplices. For a D&D game this is probably a shout down the cars, followed by dice clattering for initiative: "[I]That's him! Stop him before he gets away[/I]." [/QUOTE]
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