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Murder on the Throaty Mermaid (Skull & Shackles prelude) - IC
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<blockquote data-quote="HolyMan" data-source="post: 5683205" data-attributes="member: 84167"><p>The <em>Throaty Mermaid</em> is not what one would call a grand ship. Getting it's name from the busty figurehead smoking a very large pipe, the ship has seen better days that is for sure (unless it was built with worn timber and rusted nails), but it is a job, and for life on the sea you take what you can get.</p><p></p><p>So far the sailing has been smooth and Captain Veane seems a component smuggler. He keeps his ship sailing by night and hidden in the day, he knows how to talk his way out of an "inspection" whenever he does have to put in to port, and he keeps a good supply of grog and gives out extra rations for those who do their jobs and do them well. The last two months have been quite comfortable, if rather dull. </p><p></p><p>And then the <em>Throaty Mermaid</em> docks in Magnimar. While taking on supplies the captain goes ashore for more than half the day and returns with the sun about to set, and he is not alone. A tall robed and cowled figure accompanies the captain and they both move immediately to his cabin without a word. </p><p></p><p>Then Captain Veane comes back out on deck and speaks to the first mate, a man named Marzack Mallickm. When they are finished the captain goes back to his cabin and Marzack starts barking orders.<span style="color: YellowGreen"> <strong>"Prepare to make for sea! Cast off those lines! Bring out the main sail! Tie down those barrels so they don't wash out to sea! Move you cretins!"</strong></span></p><p></p><p>As he moves along barking orders he looks right at each of you and calls out a different order. <span style="color: YellowGreen">"You! <strong>Yes you! </strong>Re-equip yourselves! You are now on guard duty! Find a blade or whatever you have and get yourselves to the captain's cabin! <strong>NOW!</strong>"</span></p><p></p><p>After you are "outfitted" you arrive at the cabin door and knock. </p><p></p><p><span style="color: RoyalBlue">"Enter."</span> comes the captains voice from within.</p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">OCC: IC is yours please describe your character/equipment/rumors one might know about him. And then post them entering the cabin and greeting the captain. </span></p></blockquote><p></p>
[QUOTE="HolyMan, post: 5683205, member: 84167"] The [I]Throaty Mermaid[/I] is not what one would call a grand ship. Getting it's name from the busty figurehead smoking a very large pipe, the ship has seen better days that is for sure (unless it was built with worn timber and rusted nails), but it is a job, and for life on the sea you take what you can get. So far the sailing has been smooth and Captain Veane seems a component smuggler. He keeps his ship sailing by night and hidden in the day, he knows how to talk his way out of an "inspection" whenever he does have to put in to port, and he keeps a good supply of grog and gives out extra rations for those who do their jobs and do them well. The last two months have been quite comfortable, if rather dull. And then the [I]Throaty Mermaid[/I] docks in Magnimar. While taking on supplies the captain goes ashore for more than half the day and returns with the sun about to set, and he is not alone. A tall robed and cowled figure accompanies the captain and they both move immediately to his cabin without a word. Then Captain Veane comes back out on deck and speaks to the first mate, a man named Marzack Mallickm. When they are finished the captain goes back to his cabin and Marzack starts barking orders.[COLOR=YellowGreen] [B]"Prepare to make for sea! Cast off those lines! Bring out the main sail! Tie down those barrels so they don't wash out to sea! Move you cretins!"[/B][/COLOR] As he moves along barking orders he looks right at each of you and calls out a different order. [COLOR=YellowGreen]"You! [B]Yes you! [/B]Re-equip yourselves! You are now on guard duty! Find a blade or whatever you have and get yourselves to the captain's cabin! [B]NOW![/B]"[/COLOR] After you are "outfitted" you arrive at the cabin door and knock. [COLOR=RoyalBlue]"Enter."[/COLOR] comes the captains voice from within. [COLOR=DimGray] OCC: IC is yours please describe your character/equipment/rumors one might know about him. And then post them entering the cabin and greeting the captain. [/COLOR] [/QUOTE]
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