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General Tabletop Discussion
*Dungeons & Dragons
Muscular Neutrality (thought experiment)
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<blockquote data-quote="Epic Meepo" data-source="post: 9534326" data-attributes="member: 57073"><p>It's challenging if we assume the thought experiment is talking about True Neutral, specifically. If we're asking why Lawful Neutral would oppose certain Good factions and why Chaotic Neutral would oppose certain other Good factions, it's fairly easy.</p><p></p><p>Actually, if we assume True Neutral doesn't even care if Good and Evil are balanced, I believe I can make a purely statistical argument for why Muscular Neutrals would end up backing Good and Evil in equal measures over time.</p><p></p><p>If Muscular Neutrals actively strive to maintain a Balance between Law and Chaos, without regard for Good and Evil, they have to side with Lawful Neutral whenever things become too Chaotic and they have to side with Chaotic Neutral whenever things become too Lawful.</p><p></p><p>Lawful Neutral factions oppose Chaotic factions and support Lawful factions. At any given time, assuming all alignments are equally represented in the world, the Lawful faction that needs the most support has an equal chance of being either Good or Evil. Over time, this means Lawful Neutral factions end up supporting Lawful Evil factions just an often as they supports Lawful Good factions.</p><p></p><p>A parallel argument can be made for Chaotic Neutral factions. Over time, all things being equal, Chaotic Neutral factions end up supporting Chaotic Evil factions as often as they support Chaotic Good factions. So both Lawful Neutral factions and Chaotic Neutral factions end up supporting Evil factions as often as they support Good factions.</p><p></p><p>Thus, no matter which alignment True Neutrals are siding with at the moment (Lawful Neutral if there's too much Chaos, Chaotic Neutral if there's too much Law), the True Neutrals' allies support Evil factions just as often as they support Good factions. The balance between Good and Evil is a byproduct of the Balance between Law and Chaos.</p></blockquote><p></p>
[QUOTE="Epic Meepo, post: 9534326, member: 57073"] It's challenging if we assume the thought experiment is talking about True Neutral, specifically. If we're asking why Lawful Neutral would oppose certain Good factions and why Chaotic Neutral would oppose certain other Good factions, it's fairly easy. Actually, if we assume True Neutral doesn't even care if Good and Evil are balanced, I believe I can make a purely statistical argument for why Muscular Neutrals would end up backing Good and Evil in equal measures over time. If Muscular Neutrals actively strive to maintain a Balance between Law and Chaos, without regard for Good and Evil, they have to side with Lawful Neutral whenever things become too Chaotic and they have to side with Chaotic Neutral whenever things become too Lawful. Lawful Neutral factions oppose Chaotic factions and support Lawful factions. At any given time, assuming all alignments are equally represented in the world, the Lawful faction that needs the most support has an equal chance of being either Good or Evil. Over time, this means Lawful Neutral factions end up supporting Lawful Evil factions just an often as they supports Lawful Good factions. A parallel argument can be made for Chaotic Neutral factions. Over time, all things being equal, Chaotic Neutral factions end up supporting Chaotic Evil factions as often as they support Chaotic Good factions. So both Lawful Neutral factions and Chaotic Neutral factions end up supporting Evil factions as often as they support Good factions. Thus, no matter which alignment True Neutrals are siding with at the moment (Lawful Neutral if there's too much Chaos, Chaotic Neutral if there's too much Law), the True Neutrals' allies support Evil factions just as often as they support Good factions. The balance between Good and Evil is a byproduct of the Balance between Law and Chaos. [/QUOTE]
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