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Music at the gaming table?
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<blockquote data-quote="TheAuldGrump" data-source="post: 4968780" data-attributes="member: 6957"><p>You may find the program <a href="http://rpgdeck.peppermill-marketing.com/" target="_blank">RPG-Deck</a> handy - it allows multiple tracks, so you can interrupt the background music with gunshots, explosions, etc. (A trick that I am fond of - nothing focuses the players like hearing gunshots or screams. Roll secretly for Listen checks if you feel like it, playing the sound if the PCs make the check. I run Spycraft on a frequent basis, either modern for Delta Green or 1800s for Steampunk.)</p><p></p><p>Another thing that sometimes helps focus the group is having a 'theme song' a tune that is playing, somewhat louder than the background music, while the players are arriving, getting their dice out, etc.... For the kids game I run when the theme song ends the game begins - those at the table describing the story so far. It seems to help. For my Steampunk game I start with a song that may have something t do with the theme of that night's game.)</p><p></p><p><a href="http://www.youtube.com/watch?v=WSHUwpTezK0" target="_blank">Anonymous 4</a> does some very nice Latin pieces, and Holst is never a bad choice in the background. Gregorian chants are also good, and sometimes so are recordings of Greek Orthodox masses.</p><p></p><p>The Auld Grump - Abney Park works in the background of Steampunk fairly well.</p></blockquote><p></p>
[QUOTE="TheAuldGrump, post: 4968780, member: 6957"] You may find the program [url=http://rpgdeck.peppermill-marketing.com/]RPG-Deck[/url] handy - it allows multiple tracks, so you can interrupt the background music with gunshots, explosions, etc. (A trick that I am fond of - nothing focuses the players like hearing gunshots or screams. Roll secretly for Listen checks if you feel like it, playing the sound if the PCs make the check. I run Spycraft on a frequent basis, either modern for Delta Green or 1800s for Steampunk.) Another thing that sometimes helps focus the group is having a 'theme song' a tune that is playing, somewhat louder than the background music, while the players are arriving, getting their dice out, etc.... For the kids game I run when the theme song ends the game begins - those at the table describing the story so far. It seems to help. For my Steampunk game I start with a song that may have something t do with the theme of that night's game.) [url=http://www.youtube.com/watch?v=WSHUwpTezK0]Anonymous 4[/url] does some very nice Latin pieces, and Holst is never a bad choice in the background. Gregorian chants are also good, and sometimes so are recordings of Greek Orthodox masses. The Auld Grump - Abney Park works in the background of Steampunk fairly well. [/QUOTE]
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