Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
MUSING: An Evergreen, static Fifth Edition...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SigmaOne" data-source="post: 6653018" data-attributes="member: 6748799"><p>This is very well put, and sums up my response to the original question as well.</p><p></p><p>Though I appreciate the points other people have made elsewhere that they don't want to have to come up with stuff... D&D, being many things to many people, has a hard time still being many things to many people all at the same time. The splat books that dilute and ruin the game for some are the same that keep it fresh for others. </p><p></p><p>For me, I have years and years worth of content to plunder. I want to play a Dark Sun game. I want to play an Eberron game. I want to play in Planescape. And I would love to see boxed sets for 5e released for all of these; it would be more convenient for me. And given all the things that has happened in the Forgotten Realms and the fact that that's where we're currently playing, I'd *really* love to see an update that gives us the current state of the realms. All of this I think goes double for folks who are just learning to roleplay with 5e -- they shouldn't have to do research to get a proper setting presented to them. But I could easily play in all these settings, and so can newcomers with considerably more effort, using content that's already available. That's to say nothing of creating my own world, or adventuring in a completely undeveloped world which can be just as fantastic. </p><p></p><p>Frankly, I think one of the best things they could to is to create a new starter set every couple of years; refining the process of "getting started" playing D&D into an art. Make it as easy to get into as a mid-level board game. (Frankly many modern boardgames are far more impenetrable to new players than D&D, given that new D&D players don't need to be experts on the rules.) Keep working on developing fantastic introductory adventures, and make it less daunting for new people to DM; and you'll create an ongoing market for the three core books. If the adventures are good, many current players will buy them as well.</p></blockquote><p></p>
[QUOTE="SigmaOne, post: 6653018, member: 6748799"] This is very well put, and sums up my response to the original question as well. Though I appreciate the points other people have made elsewhere that they don't want to have to come up with stuff... D&D, being many things to many people, has a hard time still being many things to many people all at the same time. The splat books that dilute and ruin the game for some are the same that keep it fresh for others. For me, I have years and years worth of content to plunder. I want to play a Dark Sun game. I want to play an Eberron game. I want to play in Planescape. And I would love to see boxed sets for 5e released for all of these; it would be more convenient for me. And given all the things that has happened in the Forgotten Realms and the fact that that's where we're currently playing, I'd *really* love to see an update that gives us the current state of the realms. All of this I think goes double for folks who are just learning to roleplay with 5e -- they shouldn't have to do research to get a proper setting presented to them. But I could easily play in all these settings, and so can newcomers with considerably more effort, using content that's already available. That's to say nothing of creating my own world, or adventuring in a completely undeveloped world which can be just as fantastic. Frankly, I think one of the best things they could to is to create a new starter set every couple of years; refining the process of "getting started" playing D&D into an art. Make it as easy to get into as a mid-level board game. (Frankly many modern boardgames are far more impenetrable to new players than D&D, given that new D&D players don't need to be experts on the rules.) Keep working on developing fantastic introductory adventures, and make it less daunting for new people to DM; and you'll create an ongoing market for the three core books. If the adventures are good, many current players will buy them as well. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
MUSING: An Evergreen, static Fifth Edition...
Top