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MUSING: An Evergreen, static Fifth Edition...
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<blockquote data-quote="Staffan" data-source="post: 6654736" data-attributes="member: 907"><p>The first year of D&D 3.0 had (only counting Wizards of the Coast releases, August 2000 to July 2001):</p><p>D&D Adventure Game</p><p>PHB</p><p>DMG</p><p>MM</p><p>Psionics Handbook</p><p>Hero Builder's Guidebook</p><p>Sword & Fist</p><p>Defenders of the Faith</p><p>Tome & Blood</p><p>Sunless Citadel</p><p>Forge of Fury</p><p>Speaker in Dreams</p><p>Standing Stone</p><p>Return to the Temple of Elemental Evil</p><p>Heart of Nightfang Spire</p><p>D&D Gazetteer</p><p>Living Greyhawk Gazetteer</p><p>Diablo II: Diablerie</p><p>Diablo II: To Hell and Back</p><p>Forgotten Realms Campaign Setting</p><p>Monsters of Faerûn</p><p>Pool of Radiance: Attack on Myth Drannor</p><p>Into the Dragon's Lair</p><p>12 issues of Dragon</p><p>6 issues of Dungeon</p><p></p><p>So far, 5e has:</p><p></p><p>Starter Set</p><p>PHB</p><p>DMG</p><p>MM</p><p>Hoard of the Dragon Queen</p><p>Rise of Tiamat</p><p>Princes of the Apocalypse</p><p>2 issues of Dragon+</p><p></p><p>I'm not counting accessories like DM Screens or character sheets on either side. Neither am I counting online-only things - sure, Elemental Evil Player's Guide was great, and UA is OK, but there was <em>way</em> more online support back in 2000, such as an adventure per month, plenty of flavorful articles about stuff, random maps, and so on.</p><p></p><p>So no, at this point there is significantly less game support than there was a year into 3e. At this point in 3e, we had not one, but <strong>two</strong> settings (maybe three - I don't recall if the Diablo II stuff had any setting material in it), one significant rule expansion, numerous smaller adventures - some completely stand-alone, and some with the potential to string together, one mega-adventure, one monster book, plus lots of article and adventure support via the magazines.</p><p></p><p>Now, you might argue that this much stuff was bad for the game, and I probably wouldn't object too strenuously (particularly about the splatbooks). But claiming that there's more stuff available now than a year into 3e? No, that's just wrong. The 3e page count is probably 3-4 times that of 5e so far, and that's before counting the magazines.</p><p></p><p></p><p></p><p>Adventurer's League doesn't count, because it's not publicly available (plus, I'm certain Living Greyhawk offered comparable adventures back then). It's only available in certain stores or at public events (like conventions) - and Sweden doesn't have a single store that does Adventurer's League.</p></blockquote><p></p>
[QUOTE="Staffan, post: 6654736, member: 907"] The first year of D&D 3.0 had (only counting Wizards of the Coast releases, August 2000 to July 2001): D&D Adventure Game PHB DMG MM Psionics Handbook Hero Builder's Guidebook Sword & Fist Defenders of the Faith Tome & Blood Sunless Citadel Forge of Fury Speaker in Dreams Standing Stone Return to the Temple of Elemental Evil Heart of Nightfang Spire D&D Gazetteer Living Greyhawk Gazetteer Diablo II: Diablerie Diablo II: To Hell and Back Forgotten Realms Campaign Setting Monsters of Faerûn Pool of Radiance: Attack on Myth Drannor Into the Dragon's Lair 12 issues of Dragon 6 issues of Dungeon So far, 5e has: Starter Set PHB DMG MM Hoard of the Dragon Queen Rise of Tiamat Princes of the Apocalypse 2 issues of Dragon+ I'm not counting accessories like DM Screens or character sheets on either side. Neither am I counting online-only things - sure, Elemental Evil Player's Guide was great, and UA is OK, but there was [I]way[/I] more online support back in 2000, such as an adventure per month, plenty of flavorful articles about stuff, random maps, and so on. So no, at this point there is significantly less game support than there was a year into 3e. At this point in 3e, we had not one, but [B]two[/B] settings (maybe three - I don't recall if the Diablo II stuff had any setting material in it), one significant rule expansion, numerous smaller adventures - some completely stand-alone, and some with the potential to string together, one mega-adventure, one monster book, plus lots of article and adventure support via the magazines. Now, you might argue that this much stuff was bad for the game, and I probably wouldn't object too strenuously (particularly about the splatbooks). But claiming that there's more stuff available now than a year into 3e? No, that's just wrong. The 3e page count is probably 3-4 times that of 5e so far, and that's before counting the magazines. Adventurer's League doesn't count, because it's not publicly available (plus, I'm certain Living Greyhawk offered comparable adventures back then). It's only available in certain stores or at public events (like conventions) - and Sweden doesn't have a single store that does Adventurer's League. [/QUOTE]
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