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Musing of an Epic Virgin
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<blockquote data-quote="Novem5er" data-source="post: 5005600" data-attributes="member: 57859"><p>Yep, you got my point exactly. Most of the epic adventures I've read about have the players traveling all over Creation, whether it be the depths of the Shadowfell, the Astral Sea, or into the Abyss. I'm all for this!!! Yet, when it comes to a specific campaign setting (like Eberron), it seems like all that planar traveling put the actual "world" into a secondary role.</p><p></p><p>Eberron has a great Epic story... there are Demonic Overlords from the beginning of creation that have been imprissoned for hundreds of thousands of years, and have been plotting to escape. Basically, a DM can use any of the epic level threats from any sourcebook to stand in for these Overlords (Tiamat, Baphomet, etc).</p><p></p><p>So finding a big bad evil guy is not hard... but filling the adventures required to GET to them is tough. The only place where epic level monsters and minions should be roaming around IS in other planes. In order for the normal world to function, you can't have epic level demons, devils, undead, titans just roaming the countryside!</p><p></p><p>I'm not saying there isn't an answer. I just haven't been able to visualize the epic levels as easily as I have heroic and paragon. I'm sure it will involve players making short sojourns into the planes, while still maintaining their base (and concerns) on the normal world.</p><p></p><p>I thin for campaign settings like Eberron or the Realms... the answer might lie in <em>changing</em> the world is some dramatic way for the epic tier. Maybe some world-shatter event has created some planar invasion, so the big baddies ARE running wild on the world, directly threatening well known locals and NPCs.</p></blockquote><p></p>
[QUOTE="Novem5er, post: 5005600, member: 57859"] Yep, you got my point exactly. Most of the epic adventures I've read about have the players traveling all over Creation, whether it be the depths of the Shadowfell, the Astral Sea, or into the Abyss. I'm all for this!!! Yet, when it comes to a specific campaign setting (like Eberron), it seems like all that planar traveling put the actual "world" into a secondary role. Eberron has a great Epic story... there are Demonic Overlords from the beginning of creation that have been imprissoned for hundreds of thousands of years, and have been plotting to escape. Basically, a DM can use any of the epic level threats from any sourcebook to stand in for these Overlords (Tiamat, Baphomet, etc). So finding a big bad evil guy is not hard... but filling the adventures required to GET to them is tough. The only place where epic level monsters and minions should be roaming around IS in other planes. In order for the normal world to function, you can't have epic level demons, devils, undead, titans just roaming the countryside! I'm not saying there isn't an answer. I just haven't been able to visualize the epic levels as easily as I have heroic and paragon. I'm sure it will involve players making short sojourns into the planes, while still maintaining their base (and concerns) on the normal world. I thin for campaign settings like Eberron or the Realms... the answer might lie in [I]changing[/I] the world is some dramatic way for the epic tier. Maybe some world-shatter event has created some planar invasion, so the big baddies ARE running wild on the world, directly threatening well known locals and NPCs. [/QUOTE]
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