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Musing on the Nature of Character in RPGs
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<blockquote data-quote="Ovinomancer" data-source="post: 8448039" data-attributes="member: 16814"><p>No. They're real, I tell you! REAL! Yeah, sure, I can strip it down.</p><p></p><p>Doyle is more of a tangible thing. I know in Blades that Doyle can become a strong tool for moving the fiction around, and that I have a lot of control over whether or not that's a thing that happens. I know I can take actions to improve relationships with Doyle, and that these will factor into and be part of the focus of play if I do so. Doyle is a legit playing piece who's power to affect things in the game is up to me.</p><p></p><p>The Constable is nowhere near as tangible a thing. There's only the fictional positioning of this particular Threat that made the constable useful. I do not have know if the constable would be a useful tool to acquire moving forward, or even if they'll continue to be useful in this particular Threat. I'm also not clear on how I might go about the acquisition and positioning of the constable. I can see usefulness, but play doesn't look like it will revolve around my relationship with the Constable much unless I invoke him in a situation where it makes sense to do so, and I have little control over how often those situations may occur. The Constable is much more vague and fuzzy as a game piece.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8448039, member: 16814"] No. They're real, I tell you! REAL! Yeah, sure, I can strip it down. Doyle is more of a tangible thing. I know in Blades that Doyle can become a strong tool for moving the fiction around, and that I have a lot of control over whether or not that's a thing that happens. I know I can take actions to improve relationships with Doyle, and that these will factor into and be part of the focus of play if I do so. Doyle is a legit playing piece who's power to affect things in the game is up to me. The Constable is nowhere near as tangible a thing. There's only the fictional positioning of this particular Threat that made the constable useful. I do not have know if the constable would be a useful tool to acquire moving forward, or even if they'll continue to be useful in this particular Threat. I'm also not clear on how I might go about the acquisition and positioning of the constable. I can see usefulness, but play doesn't look like it will revolve around my relationship with the Constable much unless I invoke him in a situation where it makes sense to do so, and I have little control over how often those situations may occur. The Constable is much more vague and fuzzy as a game piece. [/QUOTE]
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