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Musings On Post Apocalyptic RPGs
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<blockquote data-quote="Thomas Shey" data-source="post: 9139763" data-attributes="member: 7026617"><p>The problem is that most of the world is still in disarray to one degree or another; you have large chunks of, essentially, uncontrolled wilderness, groups of pirates and bandits, and even a monstrous fungal colony that may be a threat to everything (and no, that's not the primary problem that Hiero is dealing with; he stumbles into it along the way). </p><p></p><p>And none of this is because they started from zero after all; its because they're taking so long recovering from the hit.</p><p></p><p>(Don't draw too much conclusion from the time frame; that's just Lanier either not understanding how long it takes to recover from things or being excessively pessimistic. Hack at least a zero off of that if you want get any sort of sane model for the recovery rate involved).</p><p></p><p>I think I have to stand by the opinion if the world is still in substantially more disarray than it was before the apocalypse, its still in recovery. And its in vastly more disarray than the world would have been before the war, both there and in the Fallout setting. You can not have as big a cultures (it took an awfully long time before you saw much that was the size of the old imperial cultures that existed in the time of Rome) but you shouldn't have large adjacent areas that are still wildlands. That's just not a complete recovery in any meaningful way.</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 9139763, member: 7026617"] The problem is that most of the world is still in disarray to one degree or another; you have large chunks of, essentially, uncontrolled wilderness, groups of pirates and bandits, and even a monstrous fungal colony that may be a threat to everything (and no, that's not the primary problem that Hiero is dealing with; he stumbles into it along the way). And none of this is because they started from zero after all; its because they're taking so long recovering from the hit. (Don't draw too much conclusion from the time frame; that's just Lanier either not understanding how long it takes to recover from things or being excessively pessimistic. Hack at least a zero off of that if you want get any sort of sane model for the recovery rate involved). I think I have to stand by the opinion if the world is still in substantially more disarray than it was before the apocalypse, its still in recovery. And its in vastly more disarray than the world would have been before the war, both there and in the Fallout setting. You can not have as big a cultures (it took an awfully long time before you saw much that was the size of the old imperial cultures that existed in the time of Rome) but you shouldn't have large adjacent areas that are still wildlands. That's just not a complete recovery in any meaningful way. [/QUOTE]
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