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Must a campaign world change?
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<blockquote data-quote="delericho" data-source="post: 5293880" data-attributes="member: 22424"><p>From a world design point of view, no. From a "selling stuff" point of view, probably (although Paizo may be in the process of proving me wrong on this).</p><p></p><p>(Alternately, you could drop in, produce a handful of products, and then leave it alone (this being WotC's current strategy), but they're not really "selling stuff" for a particular setting beyond the first year; they just have a lot of settings to redo.)</p><p></p><p>The thing is, if you talked to all the DMs running Forgotten Realms, and had them draw circles on the map showing where they actually run their campaigns, you would inevitably see a lot of circles all over the place, some larger than others, and many in isolated areas. However, the overwhelming majority of circles will be clustered around some "core area" (sorry, I'm not really au fait with the Realms - presumably the Dales and thereabouts?).</p><p></p><p>So, when producing product, WotC will want to detail that area, to capture the most sales. And they will then likely expand. But there comes a point where there's no point in detailing some out-of-the-way area that's only used by that one guy's campaign.</p><p></p><p>So, what to do then?</p><p></p><p>Well, the answer is "new edition", and resell all the same stuff. But people generally won't just pay to buy a new packaging of exactly the same stuff. And so, it has to change.</p><p></p><p>Of course, Paizo are in the process of giving the counter-example. They don't appear to be (over-)detailing their world at all, but rather filling it with lots and lots of modules and Adventure Paths. It may be that they have found a way to keep "selling stuff" without advancing the timeline. Or, alternately, we may see a Golarion Changing Event at some point in the next few years. Time will tell, I guess.</p></blockquote><p></p>
[QUOTE="delericho, post: 5293880, member: 22424"] From a world design point of view, no. From a "selling stuff" point of view, probably (although Paizo may be in the process of proving me wrong on this). (Alternately, you could drop in, produce a handful of products, and then leave it alone (this being WotC's current strategy), but they're not really "selling stuff" for a particular setting beyond the first year; they just have a lot of settings to redo.) The thing is, if you talked to all the DMs running Forgotten Realms, and had them draw circles on the map showing where they actually run their campaigns, you would inevitably see a lot of circles all over the place, some larger than others, and many in isolated areas. However, the overwhelming majority of circles will be clustered around some "core area" (sorry, I'm not really au fait with the Realms - presumably the Dales and thereabouts?). So, when producing product, WotC will want to detail that area, to capture the most sales. And they will then likely expand. But there comes a point where there's no point in detailing some out-of-the-way area that's only used by that one guy's campaign. So, what to do then? Well, the answer is "new edition", and resell all the same stuff. But people generally won't just pay to buy a new packaging of exactly the same stuff. And so, it has to change. Of course, Paizo are in the process of giving the counter-example. They don't appear to be (over-)detailing their world at all, but rather filling it with lots and lots of modules and Adventure Paths. It may be that they have found a way to keep "selling stuff" without advancing the timeline. Or, alternately, we may see a Golarion Changing Event at some point in the next few years. Time will tell, I guess. [/QUOTE]
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