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Must a campaign world change?
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<blockquote data-quote="Philosopher" data-source="post: 5293892" data-attributes="member: 76803"><p>I agree that there are different interests for the gamer and for the publisher. But even if you just focus on gamers, there are different preferences. Some people like to be given the basics of a setting and nothing more. Some people like to have the setting constantly change (within reason, as Shemeska points out) to make it feel more alive. Sometimes I like just being given the basics and letting the setting change according to <em>my</em> gaming needs. Other times I like having those changes presented to me (for the same reason that I sometimes like to use prepublished settings - it saves me time and effort).</p><p></p><p>Given that I have no qualms about running Greyhawk using only the folio, or the Forgotten Realms using only the old grey box, or Dragonlance using only the setting information from the original modules, then it strikes me as reasonable for a setting to change, and let me decide whether I want to keep up with the changes or not.</p><p></p><p>A problem does arise, however. Some people may want certain aspects of the setting fleshed out (again, it saves time and effort), without wanting the setting changed. Maybe I want a particular kingdom fleshed out, but the publisher only releases information about that kingdom after a world shattering event takes place. If I want to use the sourcebook on that kingdom, I may have to incorporate the world shattering event, even if I may not want to.</p></blockquote><p></p>
[QUOTE="Philosopher, post: 5293892, member: 76803"] I agree that there are different interests for the gamer and for the publisher. But even if you just focus on gamers, there are different preferences. Some people like to be given the basics of a setting and nothing more. Some people like to have the setting constantly change (within reason, as Shemeska points out) to make it feel more alive. Sometimes I like just being given the basics and letting the setting change according to [i]my[/i] gaming needs. Other times I like having those changes presented to me (for the same reason that I sometimes like to use prepublished settings - it saves me time and effort). Given that I have no qualms about running Greyhawk using only the folio, or the Forgotten Realms using only the old grey box, or Dragonlance using only the setting information from the original modules, then it strikes me as reasonable for a setting to change, and let me decide whether I want to keep up with the changes or not. A problem does arise, however. Some people may want certain aspects of the setting fleshed out (again, it saves time and effort), without wanting the setting changed. Maybe I want a particular kingdom fleshed out, but the publisher only releases information about that kingdom after a world shattering event takes place. If I want to use the sourcebook on that kingdom, I may have to incorporate the world shattering event, even if I may not want to. [/QUOTE]
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