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<blockquote data-quote="Meatboy" data-source="post: 5759032" data-attributes="member: 40857"><p>Fair question. Sorry for the lack of context. I'm just messing around with ideas at the moment but I was just looking for what people might consider to be the must have domains. As it is in the SRD alone there are 22 domains. I would like to get that number down to about 10. I should probably just rephrase the question and ask what are your 10 favorite domains. </p><p></p><p>As for the system itself its a d20 homebrew system built from the SRD. It is meant to be used for one shot games because I usually only get together with my friends a few times a year and its not enough time to use a more complex system. Characters start quite powerful out the gate with me aiming at about 5 level in terms of power. After that the pcs rarely get more powerful they just get more options from their class. If the go up in levels at all. </p><p>There are other things too like only having 3 levels of magic items and making modular monsters in the vein of 4e. I'll post more about the system as a whole as I get more stuff pieced together.</p></blockquote><p></p>
[QUOTE="Meatboy, post: 5759032, member: 40857"] Fair question. Sorry for the lack of context. I'm just messing around with ideas at the moment but I was just looking for what people might consider to be the must have domains. As it is in the SRD alone there are 22 domains. I would like to get that number down to about 10. I should probably just rephrase the question and ask what are your 10 favorite domains. As for the system itself its a d20 homebrew system built from the SRD. It is meant to be used for one shot games because I usually only get together with my friends a few times a year and its not enough time to use a more complex system. Characters start quite powerful out the gate with me aiming at about 5 level in terms of power. After that the pcs rarely get more powerful they just get more options from their class. If the go up in levels at all. There are other things too like only having 3 levels of magic items and making modular monsters in the vein of 4e. I'll post more about the system as a whole as I get more stuff pieced together. [/QUOTE]
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