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<blockquote data-quote="Quickleaf" data-source="post: 6574950" data-attributes="member: 20323"><p>Good suggestions so far. Some things I am including that havent been mentioned yet in my DM screen are:</p><ul> <li data-xf-list-type="ul">The chase rules in abbreviated form (DMG 252).</li> <li data-xf-list-type="ul">Mob attacks (DMG 250).</li> <li data-xf-list-type="ul">Object stats and damage types (DMG 247).</li> <li data-xf-list-type="ul">Map travel pace (DMG 243).</li> <li data-xf-list-type="ul">Common wilderness & dungeon hazards in abbreviated form (DMG 110 & 105).</li> <li data-xf-list-type="ul">Visibility, underwater (DMG 117), at sea (DMG 119), outdoors (DMG 243), dungeon ?</li> <li data-xf-list-type="ul">Exhaustion track (PHB 291).</li> <li data-xf-list-type="ul">List of NPC names.</li> </ul><p></p><p></p><p></p><p>Yes, unquestionably. </p><p></p><p>For monsters, see DMG page 274: Monster Statistics by Challenge Rating.</p><p></p><p>For traps, see DMG page 121: Damage Severity by Level. This is also replicated on page 249: Improvising Damage.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 6574950, member: 20323"] Good suggestions so far. Some things I am including that havent been mentioned yet in my DM screen are: [list][*]The chase rules in abbreviated form (DMG 252). [*]Mob attacks (DMG 250). [*]Object stats and damage types (DMG 247). [*]Map travel pace (DMG 243). [*]Common wilderness & dungeon hazards in abbreviated form (DMG 110 & 105). [*]Visibility, underwater (DMG 117), at sea (DMG 119), outdoors (DMG 243), dungeon ? [*]Exhaustion track (PHB 291). [*]List of NPC names.[/list] Yes, unquestionably. For monsters, see DMG page 274: Monster Statistics by Challenge Rating. For traps, see DMG page 121: Damage Severity by Level. This is also replicated on page 249: Improvising Damage. [/QUOTE]
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