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Must Try Harder: Spell Levels
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<blockquote data-quote="DEFCON 1" data-source="post: 5997692" data-attributes="member: 7006"><p>I also really warmed to the original idea that how powerful a spell was, was based upon the spell slot used to cast at, rather than the character's level. I suspect though that the spell slot has not been looked at this closely in the playtest yet, as they've been more concerned at this early stage about getting the classes and how they interact with their spells right. Perhaps in another six months or so they'll really begin to delve into the spell level system itself and get things clicking along.</p><p></p><p>For now though... I'll just remain patient and keep hoping.</p><p></p><p>That being said... one advantage I think that scaling magic damage dice to spell slots rather than character level is that I think we will see more utility spell preparation and usage in lower level slots by higher level magic users. In 3E... a high level wizard would often still prep 50 to 75% of his 1st level spell slots with Magic Missile because of the way the spell's damage scaled up based on the wizard's level, and the auto-hit bonus. As a result, many of the utility spells of 1st and 2nd levels would still never get prepped because the damage spells ended up being worth more.</p><p></p><p>But with the new possible 5E paradigm, preparing a damaging spell in a 1st level slot would not produce much damage at all (since a Fireball for example in this instance would only do 1d6 in damage)... and you'd be probably be better off just using a cantrip at that point. This then opens up quite a number of 1st level spell slots to prepare spells that are more utility based, because those are ones that do not necessarily have any scaling involved (unless you consider something like duration). A Wizard might be more inclined to prep a spell like Comprehend Languages fairly consistently now with a 1st level slot, because damage spells aren't worth it. And what's good about that is that it makes more story-based sense. A lower level wizard could cast Comprehend Languages but would probably do it in its Ritual form (because he didn't want to use up a daily spell slot on it)... but as the wizard grows in power, he's more inclined to start preparing and casting it with a daily 1st level spell slot since it's faster, less expensive, and there's no damage spells worth saving the slots for.</p><p></p><p>At least, that's my take on it.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 5997692, member: 7006"] I also really warmed to the original idea that how powerful a spell was, was based upon the spell slot used to cast at, rather than the character's level. I suspect though that the spell slot has not been looked at this closely in the playtest yet, as they've been more concerned at this early stage about getting the classes and how they interact with their spells right. Perhaps in another six months or so they'll really begin to delve into the spell level system itself and get things clicking along. For now though... I'll just remain patient and keep hoping. That being said... one advantage I think that scaling magic damage dice to spell slots rather than character level is that I think we will see more utility spell preparation and usage in lower level slots by higher level magic users. In 3E... a high level wizard would often still prep 50 to 75% of his 1st level spell slots with Magic Missile because of the way the spell's damage scaled up based on the wizard's level, and the auto-hit bonus. As a result, many of the utility spells of 1st and 2nd levels would still never get prepped because the damage spells ended up being worth more. But with the new possible 5E paradigm, preparing a damaging spell in a 1st level slot would not produce much damage at all (since a Fireball for example in this instance would only do 1d6 in damage)... and you'd be probably be better off just using a cantrip at that point. This then opens up quite a number of 1st level spell slots to prepare spells that are more utility based, because those are ones that do not necessarily have any scaling involved (unless you consider something like duration). A Wizard might be more inclined to prep a spell like Comprehend Languages fairly consistently now with a 1st level slot, because damage spells aren't worth it. And what's good about that is that it makes more story-based sense. A lower level wizard could cast Comprehend Languages but would probably do it in its Ritual form (because he didn't want to use up a daily spell slot on it)... but as the wizard grows in power, he's more inclined to start preparing and casting it with a daily 1st level spell slot since it's faster, less expensive, and there's no damage spells worth saving the slots for. At least, that's my take on it. [/QUOTE]
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Must Try Harder: Spell Levels
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