Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Must we use Int to modify skill points?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sigurd" data-source="post: 1595387" data-attributes="member: 19412"><p><strong>It's also a question of game balance</strong></p><p></p><p>The rules have to benefit a well rounded character. Intelligence is a source of magic and skill points -- this is the payoff for smart characters. Many smart characters arent nimble or tough characters but they make the best teachers and have the greatest insight into learning.</p><p></p><p>Characters get bonuses on execution for Dexterity and Strength for skills but they shouldn't get learning bonuses. If you must explain the abstraction think of it as an intelligent character has better life management and awareness. He/she can make more useful time to comprehend more in a shorter time and retain it. The gorrilla character may have natural bonuses when climbing but lacks the self discipline to split his focus productively over climbing and fishing and swordplay and, and, and..... A gorilla's learning bonus for climbing will probably not make him a better climber so much as it creates a second skill pool that makes him more rounded - inspite of his low intelligence. </p><p></p><p>Str & Dex effectively give levels of ability in their pluses - these just dont grow. Only greater Intellegence allows one to amass and retain skills. This is a primary element of the game that is already reduced by feats and background bonuses. If you reduce it further you artificially balance unbalanced characters.</p><p></p><p>Str & Dex have an immediate combat & survival benefit that is dominant in the game. To derive skill points from them would unbalance the game and reduce the value of intelligence.</p><p></p><p></p><p>Sigurd</p></blockquote><p></p>
[QUOTE="Sigurd, post: 1595387, member: 19412"] [b]It's also a question of game balance[/b] The rules have to benefit a well rounded character. Intelligence is a source of magic and skill points -- this is the payoff for smart characters. Many smart characters arent nimble or tough characters but they make the best teachers and have the greatest insight into learning. Characters get bonuses on execution for Dexterity and Strength for skills but they shouldn't get learning bonuses. If you must explain the abstraction think of it as an intelligent character has better life management and awareness. He/she can make more useful time to comprehend more in a shorter time and retain it. The gorrilla character may have natural bonuses when climbing but lacks the self discipline to split his focus productively over climbing and fishing and swordplay and, and, and..... A gorilla's learning bonus for climbing will probably not make him a better climber so much as it creates a second skill pool that makes him more rounded - inspite of his low intelligence. Str & Dex effectively give levels of ability in their pluses - these just dont grow. Only greater Intellegence allows one to amass and retain skills. This is a primary element of the game that is already reduced by feats and background bonuses. If you reduce it further you artificially balance unbalanced characters. Str & Dex have an immediate combat & survival benefit that is dominant in the game. To derive skill points from them would unbalance the game and reduce the value of intelligence. Sigurd [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Must we use Int to modify skill points?
Top