Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Mustrum's Mythical Fighter Techniques
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="WarlockLord" data-source="post: 5974638" data-attributes="member: 40098"><p>So that puts the fighter squarely back into the wizard lackey corner. If he cannot meaningfully engage flying foes on his own without the aid of a wizard, there's really no reason to bring him along when you could cast the fly spell on the wizards and clerics who can actually do things? And the "fly item" goes back to the 3.5 Christmas Tree syndrome people hated where warriors needed to be blinged out in magic crap to do their job, while the wizard,cleric, and druid could give all their loot to the fighter and pick up the slack with their spells. </p><p></p><p>Yes, you can make everyone groundbound and spout about archery and ranged spells, but the balor and the dragon have superhuman intelligence. It's really not hard for them to figure out that if they fly out of arrow range and drop giant rocks that they can attack the party with complete impunity.</p><p></p><p>As for your complaining about "fighters having abilities without fail..." well, wizards, clerics, and monsters have all had these kinds of abilities for a while. Is it too much to ask for the fighter class to step up to the plate for once?</p><p></p><p>Lastly, for your insightful observation of how the DM should fix things rather than claim mechanics are broken, I present <a href="http://community.wizards.com/go/thread/view/75882/19550770/DO_NOT_TRIM:_Dictionary_of_Terminology" target="_blank">the Oberoni fallacy.</a> Because the DM can change the rules doesn't mean they aren't broken.</p></blockquote><p></p>
[QUOTE="WarlockLord, post: 5974638, member: 40098"] So that puts the fighter squarely back into the wizard lackey corner. If he cannot meaningfully engage flying foes on his own without the aid of a wizard, there's really no reason to bring him along when you could cast the fly spell on the wizards and clerics who can actually do things? And the "fly item" goes back to the 3.5 Christmas Tree syndrome people hated where warriors needed to be blinged out in magic crap to do their job, while the wizard,cleric, and druid could give all their loot to the fighter and pick up the slack with their spells. Yes, you can make everyone groundbound and spout about archery and ranged spells, but the balor and the dragon have superhuman intelligence. It's really not hard for them to figure out that if they fly out of arrow range and drop giant rocks that they can attack the party with complete impunity. As for your complaining about "fighters having abilities without fail..." well, wizards, clerics, and monsters have all had these kinds of abilities for a while. Is it too much to ask for the fighter class to step up to the plate for once? Lastly, for your insightful observation of how the DM should fix things rather than claim mechanics are broken, I present [url=http://community.wizards.com/go/thread/view/75882/19550770/DO_NOT_TRIM:_Dictionary_of_Terminology]the Oberoni fallacy.[/url] Because the DM can change the rules doesn't mean they aren't broken. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Mustrum's Mythical Fighter Techniques
Top