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<blockquote data-quote="Elf Witch" data-source="post: 5975359" data-attributes="member: 9037"><p>Just how many spells does your wizard have a day and did he sneak in and read the DMs notes so that he knows exactly what spells he needs that day.</p><p></p><p>Also while he is casting all these protections on himself what are the dragon and vampire doing? Are they being gentleman and just letting him cast all these things?</p><p></p><p>But you know clerics, paladin, sorcerers get his spell to and you can buy an item with it on it so the classes that don't get have access to it as well. </p><p></p><p>And the vampire and dragon could also have a ring of counter spells. And why the dragon keeps the wizard busy the vampire teleports and gets the item and then teleports away with it to bad the wizard didn't have anyone else with him to stop the wizard. Oh let me guess the wizard is going to summon a monster. And while is he doing that the dragon being the gentleman he is not goint to attack that round.</p><p></p><p>I am not shifting goal posts at all the encounter was with a dragon and a vampire who attacked the party on the way to the cairn to retrieve an important relic you said that a wizard could have have handled that encounter by himself. </p><p></p><p>But to do that you had the wizard teleport home to cast a bunch of spells to summon an eferti and all I am pointing out that while you are doing this the world keeps turning and the dragon and vampire continue on with their mission.</p><p></p><p>I am also pointing out to use your tactics the wizard needs to be either neutral or evil he also needs to have available the exact spells he needs to accomplish all this if he does not he can wait until tomorrow but by then the relic has been destroyed. </p><p></p><p>So the wizard teleports in grabs the item and of course he can't ever misroll and have the teleport go astray because that never happens because wizards never fail any saves or have dice that are rolling badly. </p><p></p><p>But because the wizard is a PC the NPC can't possibly use his tactics against him and scry on him and teleport after him and get him and the relic and the lone wizard does not have any team members to watch his back while he sleeps to get back his spells or protect him while he is memorizing new ones. </p><p></p><p></p><p>And again I need to have a talk with my dice because I have been hit and lost a spell and I have flubbed my combat casting roll and lost the spell. Now granted I believe that it is to easy to max skills out but that goes for all of them not just the ones wizards do I have seen rogues that have a hard time ever taking an AOO because they have maxed out tumble.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5975359, member: 9037"] Just how many spells does your wizard have a day and did he sneak in and read the DMs notes so that he knows exactly what spells he needs that day. Also while he is casting all these protections on himself what are the dragon and vampire doing? Are they being gentleman and just letting him cast all these things? But you know clerics, paladin, sorcerers get his spell to and you can buy an item with it on it so the classes that don't get have access to it as well. And the vampire and dragon could also have a ring of counter spells. And why the dragon keeps the wizard busy the vampire teleports and gets the item and then teleports away with it to bad the wizard didn't have anyone else with him to stop the wizard. Oh let me guess the wizard is going to summon a monster. And while is he doing that the dragon being the gentleman he is not goint to attack that round. I am not shifting goal posts at all the encounter was with a dragon and a vampire who attacked the party on the way to the cairn to retrieve an important relic you said that a wizard could have have handled that encounter by himself. But to do that you had the wizard teleport home to cast a bunch of spells to summon an eferti and all I am pointing out that while you are doing this the world keeps turning and the dragon and vampire continue on with their mission. I am also pointing out to use your tactics the wizard needs to be either neutral or evil he also needs to have available the exact spells he needs to accomplish all this if he does not he can wait until tomorrow but by then the relic has been destroyed. So the wizard teleports in grabs the item and of course he can't ever misroll and have the teleport go astray because that never happens because wizards never fail any saves or have dice that are rolling badly. But because the wizard is a PC the NPC can't possibly use his tactics against him and scry on him and teleport after him and get him and the relic and the lone wizard does not have any team members to watch his back while he sleeps to get back his spells or protect him while he is memorizing new ones. And again I need to have a talk with my dice because I have been hit and lost a spell and I have flubbed my combat casting roll and lost the spell. Now granted I believe that it is to easy to max skills out but that goes for all of them not just the ones wizards do I have seen rogues that have a hard time ever taking an AOO because they have maxed out tumble. [/QUOTE]
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