Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Mutans And Masterminds Characters - submissions welcome!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mark Chance" data-source="post: 1114822" data-attributes="member: 2795"><p><strong>MAD SKILLZ</strong></p><p><strong>Quote:</strong> "Yo, you best step off 'fore you get jacked."</p><p><strong>Concept:</strong> Thug with the skillz to take care of bidness</p><p><strong>Occupation:</strong> Criminal goon</p><p><strong>Real Name:</strong> Irving Bernstein</p><p><strong>Height:</strong> 5' 11"</p><p><strong>Weight:</strong> 185 lbs.</p><p><strong>Eyes:</strong> Hazel</p><p><strong>Hair:</strong> Black</p><p></p><p><strong>Stat Block:</strong> PL 12; Init +13 (+4 Dex, +4 Improved Initiative, +5 Super-Dexterity); Defense 25 (+5 base, +4 Dex, +1 Dodge, +5 Super-Dexterity); Spd 30 ft. (run 50 ft., teleport 30 ft. on Mad-board); Base Attack +7; Atk +9 melee (+2S, punch), +9 melee (+7S, Mad-chuks), +11 ranged (+4S or +4L, thrown object); SV Dmg +2 (Con), Fort +2 (Con), Ref +11 (+4 Dex, +2 Lightning Reflexes, +5 Super-Dexterity), Will +5 (+3 Wis, +2 Iron Will); Str 14 (+2, +7 with Super-Strength), Dex 18 (+4, +9 with Super-Dexterity), Con 14 (+2), Int 20 (+5, +10 with Super-Intelligence), Wis 16 (+3, +8 with Super-Wisdom), Cha 17 (+3, +8 with Super-Wisdom).</p><p></p><p><strong>Skills (Ranks):</strong> Acrobatics +11 (2), Computers +12 (2), Bluff +10 (2), Demolitions +12 (2), Disable Device +12 (2), Hide +11 (2), Listen +10 (2), Move Silently +11 (2), Open Lock +11 (2), Repair +12 (2), Science (physics) +12 (2), Sense Motive +9 (1).</p><p></p><p><strong>Feats:</strong> Blind-Fight, Dodge, Evasion, Expertise, Improved Disarm, Improved Initiative, Improved Trip, Instant Stand, Iron Will, Leadership, Lightning Reflexes, Rapid Strike, Surprise Strike, Throwing Mastery.</p><p></p><p><strong>Powers:</strong> Super-Dexterity +5 [<em>Extras:</em> Super-Charisma, Super-Intelligence, Super-Strength (<em>Flaw:</em> Super-Strength only adds to skill checks), Super-Wisdom (<em>Flaw:</em> Super-Wisdom only adds to skill checks); <em>Source:</em> Training; <em>Cost:</em> 8 pp].</p><p></p><p><strong>Equipment:</strong> Mad-chuks [Weapon +5; <em>Source:</em> Super-Science; <em>Cost:</em> 1 pp]; Radio Headset [Radio Broadcast, Radio Hearing; <em>Cost:</em> 2 pp]; Mad-board [Running +4; Teleportation +6 (<em>Power Stunt:</em> Turnabout; <em>Source:</em> Super-Science; <em>Cost:</em> 1 pp].</p><p></p><p><strong>THE POSSEE</strong></p><p></p><p>The Possee, comprised of leader Mad Skillz and his partners-in-crime Slow Moe and Tiptop, are villains for hire, ready, willing, and (in theory) able to handle a wide variety of assignments if the price is right.</p><p></p><p>Mad Skillz, skilled martial artist and scientific genius, acts as the Possee's field commander and spokesman. Despite his rap-influenced patois and homeboy exterior, Mad Skillz hails from an affluent Jewish family native to upstate New York. Seeing more profit and excitement in a life of super-crime, Mad Skillz turned black sheep of the family and has never looked back. Teleporting around the battle field on his Mad-board (a super-science skateboard), lashing out with his Mad-chuks, Mad Skillz is a foe to be reckoned with.</p><p></p><p>The muscle of the Possee is hardcore felon Slow Moe. While not that ight-bray, Slow Moe displays a chillingly casual disregard for the safety and well-being of those who stand in his way. Outfitted with super-science armor designed by Mad Skillz, Slow Moe is largely impervious to harm and capable of amphibious activity. His armor's gauntlets are equipped with kinetic converters. This weapon siphons kinetic energy from its target, transferring that energy into Slow Moe's armor. As a result, Slow Moe gains an increasingly formidable degree of super-speed.</p><p></p><p>Rounding out the Possee is Tiptop, a small-time sneak thief granted superhuman powers via "kinetic evolvement," a super-science process developed by Mad Skillz. Now able to rotate his body at amazing speeds, Tiptop spins into crime, slashing at foes with a forearm-mounted, double-edged blade.</p></blockquote><p></p>
[QUOTE="Mark Chance, post: 1114822, member: 2795"] [b]MAD SKILLZ[/b] [b]Quote:[/b] "Yo, you best step off 'fore you get jacked." [b]Concept:[/b] Thug with the skillz to take care of bidness [b]Occupation:[/b] Criminal goon [b]Real Name:[/b] Irving Bernstein [b]Height:[/b] 5' 11" [b]Weight:[/b] 185 lbs. [b]Eyes:[/b] Hazel [b]Hair:[/b] Black [b]Stat Block:[/b] PL 12; Init +13 (+4 Dex, +4 Improved Initiative, +5 Super-Dexterity); Defense 25 (+5 base, +4 Dex, +1 Dodge, +5 Super-Dexterity); Spd 30 ft. (run 50 ft., teleport 30 ft. on Mad-board); Base Attack +7; Atk +9 melee (+2S, punch), +9 melee (+7S, Mad-chuks), +11 ranged (+4S or +4L, thrown object); SV Dmg +2 (Con), Fort +2 (Con), Ref +11 (+4 Dex, +2 Lightning Reflexes, +5 Super-Dexterity), Will +5 (+3 Wis, +2 Iron Will); Str 14 (+2, +7 with Super-Strength), Dex 18 (+4, +9 with Super-Dexterity), Con 14 (+2), Int 20 (+5, +10 with Super-Intelligence), Wis 16 (+3, +8 with Super-Wisdom), Cha 17 (+3, +8 with Super-Wisdom). [b]Skills (Ranks):[/b] Acrobatics +11 (2), Computers +12 (2), Bluff +10 (2), Demolitions +12 (2), Disable Device +12 (2), Hide +11 (2), Listen +10 (2), Move Silently +11 (2), Open Lock +11 (2), Repair +12 (2), Science (physics) +12 (2), Sense Motive +9 (1). [b]Feats:[/b] Blind-Fight, Dodge, Evasion, Expertise, Improved Disarm, Improved Initiative, Improved Trip, Instant Stand, Iron Will, Leadership, Lightning Reflexes, Rapid Strike, Surprise Strike, Throwing Mastery. [b]Powers:[/b] Super-Dexterity +5 [[i]Extras:[/i] Super-Charisma, Super-Intelligence, Super-Strength ([i]Flaw:[/i] Super-Strength only adds to skill checks), Super-Wisdom ([i]Flaw:[/i] Super-Wisdom only adds to skill checks); [i]Source:[/i] Training; [i]Cost:[/i] 8 pp]. [b]Equipment:[/b] Mad-chuks [Weapon +5; [i]Source:[/i] Super-Science; [i]Cost:[/i] 1 pp]; Radio Headset [Radio Broadcast, Radio Hearing; [i]Cost:[/i] 2 pp]; Mad-board [Running +4; Teleportation +6 ([i]Power Stunt:[/i] Turnabout; [i]Source:[/i] Super-Science; [i]Cost:[/i] 1 pp]. [b]THE POSSEE[/b] The Possee, comprised of leader Mad Skillz and his partners-in-crime Slow Moe and Tiptop, are villains for hire, ready, willing, and (in theory) able to handle a wide variety of assignments if the price is right. Mad Skillz, skilled martial artist and scientific genius, acts as the Possee's field commander and spokesman. Despite his rap-influenced patois and homeboy exterior, Mad Skillz hails from an affluent Jewish family native to upstate New York. Seeing more profit and excitement in a life of super-crime, Mad Skillz turned black sheep of the family and has never looked back. Teleporting around the battle field on his Mad-board (a super-science skateboard), lashing out with his Mad-chuks, Mad Skillz is a foe to be reckoned with. The muscle of the Possee is hardcore felon Slow Moe. While not that ight-bray, Slow Moe displays a chillingly casual disregard for the safety and well-being of those who stand in his way. Outfitted with super-science armor designed by Mad Skillz, Slow Moe is largely impervious to harm and capable of amphibious activity. His armor's gauntlets are equipped with kinetic converters. This weapon siphons kinetic energy from its target, transferring that energy into Slow Moe's armor. As a result, Slow Moe gains an increasingly formidable degree of super-speed. Rounding out the Possee is Tiptop, a small-time sneak thief granted superhuman powers via "kinetic evolvement," a super-science process developed by Mad Skillz. Now able to rotate his body at amazing speeds, Tiptop spins into crime, slashing at foes with a forearm-mounted, double-edged blade. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Mutans And Masterminds Characters - submissions welcome!
Top