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Mutant Chronicles using D20 Modern
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<blockquote data-quote="jdrakeh" data-source="post: 5548406" data-attributes="member: 13892"><p>I haven't done this, but I think it would be pretty easy to do. That's one thing that I always liked about d20 Modern - the broad, open, nature of the classes made it very easy to mold to a variety of settings. That said, if I were to do that conversion today, I'd use Modern 20 by RPG Objects - it's essentially a re-imagined d20 Modern that trims a lot of that system's fat and addresses many of the gripes that players had about it. What's new/different: </p><p></p><ul> <li data-xf-list-type="ul">Backgrounds provide a basic level in skills and a base amount of Wealth.</li> <li data-xf-list-type="ul">Occupations can be changed several times over the course of your career and provide Wealth, skill access, feat access, improved feats and perks.</li> <li data-xf-list-type="ul">Hobbies provide a basic level in a single skill.</li> <li data-xf-list-type="ul">Wealth still exists but is not used to roll wealth checks.</li> <li data-xf-list-type="ul">Basic, Advanced and Prestige Classes are gone replaced with six Core Classes.</li> <li data-xf-list-type="ul">Skills have been streamlined considerably and can be extensively modified by perks. Several skills have been changed or merged. Some new skills have been added.</li> <li data-xf-list-type="ul">Opposed skill checks are gone, replaced with <em>targeted</em> checks. </li> <li data-xf-list-type="ul">Many skill checks (such as for crafting) have been completely eliminated. The skills themselves have been folded into new skills. Your total ranks in the skill determines what you can and cannot build.</li> <li data-xf-list-type="ul">Many feats have been eliminated, their place taken by new skills and perks.</li> <li data-xf-list-type="ul">Critical hits are gone. In their place is a hit location system that modifies damage. Characters can also attempt targeted shots to improve their chances of getting a hit on a vital area.</li> </ul></blockquote><p></p>
[QUOTE="jdrakeh, post: 5548406, member: 13892"] I haven't done this, but I think it would be pretty easy to do. That's one thing that I always liked about d20 Modern - the broad, open, nature of the classes made it very easy to mold to a variety of settings. That said, if I were to do that conversion today, I'd use Modern 20 by RPG Objects - it's essentially a re-imagined d20 Modern that trims a lot of that system's fat and addresses many of the gripes that players had about it. What's new/different: [list][*]Backgrounds provide a basic level in skills and a base amount of Wealth. [*]Occupations can be changed several times over the course of your career and provide Wealth, skill access, feat access, improved feats and perks. [*]Hobbies provide a basic level in a single skill. [*]Wealth still exists but is not used to roll wealth checks. [*]Basic, Advanced and Prestige Classes are gone replaced with six Core Classes. [*]Skills have been streamlined considerably and can be extensively modified by perks. Several skills have been changed or merged. Some new skills have been added. [*]Opposed skill checks are gone, replaced with [I]targeted[/I] checks. [*]Many skill checks (such as for crafting) have been completely eliminated. The skills themselves have been folded into new skills. Your total ranks in the skill determines what you can and cannot build. [*]Many feats have been eliminated, their place taken by new skills and perks. [*]Critical hits are gone. In their place is a hit location system that modifies damage. Characters can also attempt targeted shots to improve their chances of getting a hit on a vital area.[/list] [/QUOTE]
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