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<blockquote data-quote="Neo" data-source="post: 1323277" data-attributes="member: 4139"><p>Valiantheart you say you understand my reasoning yet in the next breath say something which indicates you do not.</p><p></p><p>Magneto is PL35 because Magneto IS PL35 as an accurate conversion. In order to have magneto do all the things he can do and at the level he can do them that is what he came to.</p><p></p><p>He isn't PL35 because i just came up with a number in my head and thought i'd run with it, he is PL 35 because when you add up the costs for all that he can do and the level of power he can do them PL35 was the nearest PL the points total came to.</p><p></p><p>If i wanted a nice magneot'esque type guy of PL15 I could make one no problem.. but it wouldn't BE Magneto, merely a powered down version of him. I make accurate conversions, there can therefore be no error in thier PL, as they only cost what they can do makes them cost... it is a rather simple but flawless logic.</p><p></p><p>As for Conan PL40 well why would anyone make a PL40 Conan? firstly that implies from the start you want to make a high level version of someone, which I don't do.. i build the person as they are and they cost exactly how much what they are costs...pure and simple see. Conan having no powers, and just a good (but not super strength) you'be be lucky to get PL5 let alone 40 <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>M&M gives 20 levels of which all PC's start at 10th, but as Steve Kenson himself has said there is no reason why it cannot go beyond that, and I seem to recall there is even a character in one of the published books for M&M that is over Pl20 already.. which further blows that little theory out of the water my friend <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Now I don't mean to sound patronising, but please read my explanation of what I do again, if you do so properly you will see as many do exactly why there can be no fault with the power levels of the conversions I made. If you make someone to represent them exactly as they are and that in game terms means their cost is say 300 points then that cannot possibly be in error because you have simply built what there is. If a villain or hero has a high PL then that is simply because that is what they are no more or less complicated than that.</p></blockquote><p></p>
[QUOTE="Neo, post: 1323277, member: 4139"] Valiantheart you say you understand my reasoning yet in the next breath say something which indicates you do not. Magneto is PL35 because Magneto IS PL35 as an accurate conversion. In order to have magneto do all the things he can do and at the level he can do them that is what he came to. He isn't PL35 because i just came up with a number in my head and thought i'd run with it, he is PL 35 because when you add up the costs for all that he can do and the level of power he can do them PL35 was the nearest PL the points total came to. If i wanted a nice magneot'esque type guy of PL15 I could make one no problem.. but it wouldn't BE Magneto, merely a powered down version of him. I make accurate conversions, there can therefore be no error in thier PL, as they only cost what they can do makes them cost... it is a rather simple but flawless logic. As for Conan PL40 well why would anyone make a PL40 Conan? firstly that implies from the start you want to make a high level version of someone, which I don't do.. i build the person as they are and they cost exactly how much what they are costs...pure and simple see. Conan having no powers, and just a good (but not super strength) you'be be lucky to get PL5 let alone 40 :) M&M gives 20 levels of which all PC's start at 10th, but as Steve Kenson himself has said there is no reason why it cannot go beyond that, and I seem to recall there is even a character in one of the published books for M&M that is over Pl20 already.. which further blows that little theory out of the water my friend :) Now I don't mean to sound patronising, but please read my explanation of what I do again, if you do so properly you will see as many do exactly why there can be no fault with the power levels of the conversions I made. If you make someone to represent them exactly as they are and that in game terms means their cost is say 300 points then that cannot possibly be in error because you have simply built what there is. If a villain or hero has a high PL then that is simply because that is what they are no more or less complicated than that. [/QUOTE]
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