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*TTRPGs General
Mutants and Masterminds... fantasy?
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<blockquote data-quote="NotZenon" data-source="post: 6001145" data-attributes="member: 85907"><p>anyone here ever run a traditional fantasy setting using the mutants and materminds ruleset?</p><p></p><p>I have the newest edition and am not totally familiar with the rules yet, but am strongly considering doing this. </p><p></p><p>as gamers we want to stick to a d20 style game for now (until numenera comes out) but are looking forward to the different flavour a new ruleset brings, and a new style of "magic".</p><p></p><p>basically, i'm looking for, hints, ideas, suggestions, sage advice from the other board members. Any help is appreciated.</p><p></p><p>the only house rule we will be using is a "death flag" rule</p></blockquote><p></p>
[QUOTE="NotZenon, post: 6001145, member: 85907"] anyone here ever run a traditional fantasy setting using the mutants and materminds ruleset? I have the newest edition and am not totally familiar with the rules yet, but am strongly considering doing this. as gamers we want to stick to a d20 style game for now (until numenera comes out) but are looking forward to the different flavour a new ruleset brings, and a new style of "magic". basically, i'm looking for, hints, ideas, suggestions, sage advice from the other board members. Any help is appreciated. the only house rule we will be using is a "death flag" rule [/QUOTE]
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Mutants and Masterminds... fantasy?
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