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mutants and masterminds, what version is better?
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<blockquote data-quote="Gospog" data-source="post: 851984" data-attributes="member: 2348"><p>KenM,</p><p></p><p>M&M is excellent. We have played several games and the rules, while slightly different from D20, are easy to get used to.</p><p></p><p>Even better, when we switched back to our "other" D20 campaign (Star Wars), the transition back to "normal" D20 was pretty painless.</p><p></p><p>I reccomend D20 highly, but have never played SAS, so cannot give a comparative opinion.</p><p></p><p>As for the Hero system, I played Champions back in the day and thought it was ok. I plan on having a more updated opinion after I play Hero's latest edition at an upcoming game convention.</p><p></p><p>For superhero games, my ultimate favorite is the Original Marvel Superheroes games from TSR, and I think M&M captures that fun feel while "keeping it D20".</p><p></p><p>Good luck and have fun!</p></blockquote><p></p>
[QUOTE="Gospog, post: 851984, member: 2348"] KenM, M&M is excellent. We have played several games and the rules, while slightly different from D20, are easy to get used to. Even better, when we switched back to our "other" D20 campaign (Star Wars), the transition back to "normal" D20 was pretty painless. I reccomend D20 highly, but have never played SAS, so cannot give a comparative opinion. As for the Hero system, I played Champions back in the day and thought it was ok. I plan on having a more updated opinion after I play Hero's latest edition at an upcoming game convention. For superhero games, my ultimate favorite is the Original Marvel Superheroes games from TSR, and I think M&M captures that fun feel while "keeping it D20". Good luck and have fun! [/QUOTE]
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mutants and masterminds, what version is better?
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