Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Mutants & Mastermind Presents – “Astonishing Tales of Centropolis”
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pathfinderq1" data-source="post: 6876462" data-attributes="member: 48394"><p>Miranda had figured out a few months ago that mid-mornings were the best time for her to get her workouts in- that was when it was least crowded (between the really hard-core athletes early in the morning and the larger, more casual lunchtime crowd). All the better for her, really, since she didn't exactly want people to see some of the things she could do. It meant taking some early morning classes- but since she didn't sleep much and didn't party as much as some of the people in her dorm, it was worth it.</p><p></p><p>She had just finished her post-workout shower and was on her way out of the lobby when another student frantically rushed in. In the space of a few seconds a crowd was already starting to coalesce around the big-screen TV, which someone had switched to the local news station. The shot was chaotic as heck, which was to be expected, but Miranda thought she recognized the Farmer's Market area. Hadn't Tiffany been headed own there this morning? Miranda thought she remembered a posting on the bulletin board... That's right- she was going; Miranda had ordered a bag of peaches.</p><p></p><p>She slipped slowly to the back of the room, one eye still on the TV, and pulled out her phone. She stepped out into the hallway and dialed, but the call didn't go through. Moving down the hallway towards the fire stairs, she tried again- then once more as she started up the stairs towards the roof. Still nothing...</p><p></p><p>By the time she hit the second floor landing, Miranda was running, her sneakers pounding on the metal treads of the staircase. The door out onto the roof was supposed to be locked, but it rarely was- Miranda had used it before, just to sit out on the roof, watching the sky. Today it wouldn't have mattered if the door WAS locked- Miranda bulled through it at speed, reaching into her gym bag for the mask that she had bought a while back. The mask that she had only worn in front of a mirror...</p><p></p><p>Out on the roof, she turned slowly, looking out towards the city. There- she could see the faint trail of smoke rising, over where the Farmer's Market had been. She took one deep breath, and pulled on the mask- it felt weird... She pulled her sunglasses into place, and reached up to tear the braid out of her hair, shaking it out in one fierce motion. She dragged her hooded sweatshirt out of her gym bag, and as she pulled that on, she took another, deeper breath- this one slow and deliberate. The air around her began to shimmer as she focused- this part was always the hardest; trying to grab hold of the air itself was no simple task, but she HAD been practicing...</p><p></p><p>After a moment, she felt the air flowing over her skin, and she began to rise into the air. She dropped her gym bag on top of the stairwell shelter, where it would be out of easy sight, then kicked her legs up, and rolled over in the air. Normally she loved to take a little while to revel in the sheer joy of breaking free of gravity's pull- but today there was no time. In the space of seconds she was moving- and not long after that there was another loud booming echoing through the sky...</p><p></p><p>[sblock= OOC] That ought to account for a couple of rounds worth of action, so I'll wrap up my post- we'll see where things stand when she gets to the scene. [/sblock]</p><p></p><p>[sblock= Mechanics]</p><p>1. Dynamic array set with all point to flight, so Flight 9 and Strength 6; Force field is also active; 'Tactile TK toolkit' array not active yet.</p><p>2. Full moves at Flight 9 until on scene.</p><p>3. Perception and Initiative rolls when arriving- Perception 1d20+3= 11; Initiative 1d20+6= 25; rolls </p><p><a href="http://www.coyotecode.net/roll/lookup.php?rollid=123791" target="_blank">http://www.coyotecode.net/roll/lookup.php?rollid=123791</a></p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="pathfinderq1, post: 6876462, member: 48394"] Miranda had figured out a few months ago that mid-mornings were the best time for her to get her workouts in- that was when it was least crowded (between the really hard-core athletes early in the morning and the larger, more casual lunchtime crowd). All the better for her, really, since she didn't exactly want people to see some of the things she could do. It meant taking some early morning classes- but since she didn't sleep much and didn't party as much as some of the people in her dorm, it was worth it. She had just finished her post-workout shower and was on her way out of the lobby when another student frantically rushed in. In the space of a few seconds a crowd was already starting to coalesce around the big-screen TV, which someone had switched to the local news station. The shot was chaotic as heck, which was to be expected, but Miranda thought she recognized the Farmer's Market area. Hadn't Tiffany been headed own there this morning? Miranda thought she remembered a posting on the bulletin board... That's right- she was going; Miranda had ordered a bag of peaches. She slipped slowly to the back of the room, one eye still on the TV, and pulled out her phone. She stepped out into the hallway and dialed, but the call didn't go through. Moving down the hallway towards the fire stairs, she tried again- then once more as she started up the stairs towards the roof. Still nothing... By the time she hit the second floor landing, Miranda was running, her sneakers pounding on the metal treads of the staircase. The door out onto the roof was supposed to be locked, but it rarely was- Miranda had used it before, just to sit out on the roof, watching the sky. Today it wouldn't have mattered if the door WAS locked- Miranda bulled through it at speed, reaching into her gym bag for the mask that she had bought a while back. The mask that she had only worn in front of a mirror... Out on the roof, she turned slowly, looking out towards the city. There- she could see the faint trail of smoke rising, over where the Farmer's Market had been. She took one deep breath, and pulled on the mask- it felt weird... She pulled her sunglasses into place, and reached up to tear the braid out of her hair, shaking it out in one fierce motion. She dragged her hooded sweatshirt out of her gym bag, and as she pulled that on, she took another, deeper breath- this one slow and deliberate. The air around her began to shimmer as she focused- this part was always the hardest; trying to grab hold of the air itself was no simple task, but she HAD been practicing... After a moment, she felt the air flowing over her skin, and she began to rise into the air. She dropped her gym bag on top of the stairwell shelter, where it would be out of easy sight, then kicked her legs up, and rolled over in the air. Normally she loved to take a little while to revel in the sheer joy of breaking free of gravity's pull- but today there was no time. In the space of seconds she was moving- and not long after that there was another loud booming echoing through the sky... [sblock= OOC] That ought to account for a couple of rounds worth of action, so I'll wrap up my post- we'll see where things stand when she gets to the scene. [/sblock] [sblock= Mechanics] 1. Dynamic array set with all point to flight, so Flight 9 and Strength 6; Force field is also active; 'Tactile TK toolkit' array not active yet. 2. Full moves at Flight 9 until on scene. 3. Perception and Initiative rolls when arriving- Perception 1d20+3= 11; Initiative 1d20+6= 25; rolls [url]http://www.coyotecode.net/roll/lookup.php?rollid=123791[/url] [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Mutants & Mastermind Presents – “Astonishing Tales of Centropolis”
Top