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Mutants & Mastermind Presents – “Astonishing Tales of Centropolis”
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<blockquote data-quote="GreenKarl" data-source="post: 6880571" data-attributes="member: 6801242"><p>[gm]Initiative Order</p><p>25 – Ariel (not there yet, but in flight) </p><p>24 – The Shadow</p><p>21 – Octoman </p><p>19 – Paladin, Kitsune and Death Magnet</p><p>15 – Feral </p><p>8 – Galatea[/gm]</p><p></p><p></p><p>The Shadow is able to shrug off the powerful blow from the Octoman’s huge tentacle like arm… </p><p></p><p>The Paladin strikes at Death Magnet but his aim is off as the woman floats higher into the air with a mad giggle. While the dimensional warrior cannot see it, his strike does heal the limp man caught in the tentacle grip of Octoman, saving the man’s life as he was dying from internal bleeding. He is still unconscious but alive… </p><p></p><p>Kitsune’s fires a dazzling burst of energy from her strange-looking multigun but they burst off into the sky harmlessly. </p><p></p><p>Then Death Magnet opens her hand and the sharpened metal bar flies from her hand and strike the Paladin square in the chest. </p><p></p><p>Feral howls with joy saying “<strong>Aren’t you a little short to be in the SCA*?</strong>” and then launces a vicious attack again the Paladin with her elongated claw-like nails, slashing him on the shoulder!</p><p></p><p>Galatea manages to free the family and turns towards the villains. The woman with tree-like arms continue to scream, whether it is in pain or from fear it is hard to tell. </p><p></p><p>The Shadow then engulf Octoman in darkness and strikes the large tentacle holding the man a solid blow! While the Shadow felt like he was hitting wet cement with his fighting staff, Octoman yelps in sharp pain and drops the man onto the ground. He says “<strong>Hey, whos turn out the lights?</strong>” </p><p></p><p>Octoman then tries to smash ineffectively at where the Shadow is but his tentacle simply strikes the ground near where the hero was standing.</p><p></p><p></p><p></p><p>[gm]Finishing up Round 1,</p><p>*SCA – Society for Creative Anachronism</p><p></p><p>The Shadow makes his Toughness save no problem</p><p>Paladin needs to make two Toughness saves vs. DC 25 (from Death Magnet’s attack) and 24 (from Feral’s attack)</p><p></p><p></p><p>Round 2 Actions</p><p>The Shadow succeeded vs. Octoman and the unconsious man is now free and on the ground</p><p>Octoman missed his attack roll vs. the Shadow</p><p></p><p>Round 2 actions for the Paladin and Kitsune</p><p></p><p>As Galatea does not have any extra movement powers she can move 60ft this round and can make it to Octoman next round BUT he is in total darkness. She could instead move toward Feral (and the Paladin) but it would take her an extra round to get there so she could act in Round 4 vs. Feral). </p><p></p><p>Round 3 </p><p>Ariel, with her movement is over the disaster area and with her Perception check sees lots of injured people, sees total chaos at the edge of the debris field as people trying to flee and a strange woman floating some 40 feet in the air near the center of the blast area! </p><p></p><p>The Shadow can take his action for Round 3 also (just to keep things moving)[/gm]</p></blockquote><p></p>
[QUOTE="GreenKarl, post: 6880571, member: 6801242"] [gm]Initiative Order 25 – Ariel (not there yet, but in flight) 24 – The Shadow 21 – Octoman 19 – Paladin, Kitsune and Death Magnet 15 – Feral 8 – Galatea[/gm] The Shadow is able to shrug off the powerful blow from the Octoman’s huge tentacle like arm… The Paladin strikes at Death Magnet but his aim is off as the woman floats higher into the air with a mad giggle. While the dimensional warrior cannot see it, his strike does heal the limp man caught in the tentacle grip of Octoman, saving the man’s life as he was dying from internal bleeding. He is still unconscious but alive… Kitsune’s fires a dazzling burst of energy from her strange-looking multigun but they burst off into the sky harmlessly. Then Death Magnet opens her hand and the sharpened metal bar flies from her hand and strike the Paladin square in the chest. Feral howls with joy saying “[B]Aren’t you a little short to be in the SCA*?[/B]” and then launces a vicious attack again the Paladin with her elongated claw-like nails, slashing him on the shoulder! Galatea manages to free the family and turns towards the villains. The woman with tree-like arms continue to scream, whether it is in pain or from fear it is hard to tell. The Shadow then engulf Octoman in darkness and strikes the large tentacle holding the man a solid blow! While the Shadow felt like he was hitting wet cement with his fighting staff, Octoman yelps in sharp pain and drops the man onto the ground. He says “[B]Hey, whos turn out the lights?[/B]” Octoman then tries to smash ineffectively at where the Shadow is but his tentacle simply strikes the ground near where the hero was standing. [gm]Finishing up Round 1, *SCA – Society for Creative Anachronism The Shadow makes his Toughness save no problem Paladin needs to make two Toughness saves vs. DC 25 (from Death Magnet’s attack) and 24 (from Feral’s attack) Round 2 Actions The Shadow succeeded vs. Octoman and the unconsious man is now free and on the ground Octoman missed his attack roll vs. the Shadow Round 2 actions for the Paladin and Kitsune As Galatea does not have any extra movement powers she can move 60ft this round and can make it to Octoman next round BUT he is in total darkness. She could instead move toward Feral (and the Paladin) but it would take her an extra round to get there so she could act in Round 4 vs. Feral). Round 3 Ariel, with her movement is over the disaster area and with her Perception check sees lots of injured people, sees total chaos at the edge of the debris field as people trying to flee and a strange woman floating some 40 feet in the air near the center of the blast area! The Shadow can take his action for Round 3 also (just to keep things moving)[/gm] [/QUOTE]
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